Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What is the lowest damage Fireball could deal where you would still prep/use it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8817655" data-attributes="member: 93670"><p>No more flatfooted AC. A downed rogue benefits from their full dex bonus, full armor bonus, possible shield bonus or whatever, possible dodge. Failing all of that the rogue can enjoy healing word healing light hp LoH cure wounds heal kit etc before it pulls the trigger on attack->cunning action disengage.</p><p></p><p>The rogue can do all of that because...</p><p></p><p>Combined with excessive ease of healing a downed PC as noted above ensures that this is an extremely high bar to meet without a "rocks fall" type encounter.</p><p></p><p>before this comes into play</p><p></p><p></p><p>Just in case a party didn't connect all of those blindingly obvious dots the same pg197 in the phb where they are all spelled out closes on this note</p><p></p><p></p><p>In order for there to be a serious risk monsters need the ability to gain the ability to reliably hit PC ACs that they currently lack due to Bounded Accuracy. If the monsters had the tohit needed to reliably hit the PCs it wasn't that 28hp average that really cinched it because death saves & healing ensure that the monsters need to do it back to back to back before the target PC can get <em>"any" </em>healing to reset the situation to monsters needing to get back to back to back attacks that drop>fail 2 death saves>fail the last death saves. </p><p></p><p><em>If</em> the monster is able to reliably hit a PC it probably also has no issue slaughtering one instantly with almost guaranteed death by massive damage or presents a similarly impossible encounter.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8817655, member: 93670"] No more flatfooted AC. A downed rogue benefits from their full dex bonus, full armor bonus, possible shield bonus or whatever, possible dodge. Failing all of that the rogue can enjoy healing word healing light hp LoH cure wounds heal kit etc before it pulls the trigger on attack->cunning action disengage. The rogue can do all of that because... Combined with excessive ease of healing a downed PC as noted above ensures that this is an extremely high bar to meet without a "rocks fall" type encounter. before this comes into play Just in case a party didn't connect all of those blindingly obvious dots the same pg197 in the phb where they are all spelled out closes on this note In order for there to be a serious risk monsters need the ability to gain the ability to reliably hit PC ACs that they currently lack due to Bounded Accuracy. If the monsters had the tohit needed to reliably hit the PCs it wasn't that 28hp average that really cinched it because death saves & healing ensure that the monsters need to do it back to back to back before the target PC can get [I]"any" [/I]healing to reset the situation to monsters needing to get back to back to back attacks that drop>fail 2 death saves>fail the last death saves. [I]If[/I] the monster is able to reliably hit a PC it probably also has no issue slaughtering one instantly with almost guaranteed death by massive damage or presents a similarly impossible encounter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is the lowest damage Fireball could deal where you would still prep/use it?
Top