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General Tabletop Discussion
*Dungeons & Dragons
What is the lowest damage Fireball could deal where you would still prep/use it?
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<blockquote data-quote="ECMO3" data-source="post: 8818847" data-attributes="member: 7030563"><p>I agree the LMOP ambush is extremely difficult, especially for newbies who it is designed for,</p><p></p><p>I do not understand your point when you say that 2014 5E is "no risk" to the party and then providing an encounter example from 2014 where the "party doesn't stand a chance".</p><p></p><p>I had a 2nd level character die in Princes of the Apocolypse on Wednesday. The as written encounter went like this:</p><p></p><p>1. Priest casts Shatter and downed 2 (out of 4) PCs, the characters downed were an Artificer and a Sorcerer-Warlock.</p><p></p><p>2. Sorcerer Warlock makes death save (1 good)</p><p></p><p>3. Fighter puts two crossbow bolts into bad guy</p><p></p><p>4. Artificer makes death save (1 good)</p><p></p><p>5. Ranger casts cure wounds on Artificer, Artificer now up. Ranger is out of spells because he cast another spell earlier.</p><p></p><p>6. Priest casts shatter again, hiting Ranger, Artificer and S-W giving S-W a failed death save (1 good, 1 bad) and putting artificer down again and severly damaging Ranger</p><p></p><p>7. S-W makes a death save (2 good, 1 bad)</p><p></p><p>8. Fighter misses bad guy twice</p><p></p><p>9. Artificer rolls a 1 on death save (2 bad)</p><p></p><p>10. Ranger hits bad guy with arrow</p><p></p><p>11. Priest casts shatter on downed artificer and S-W. Artificer now dead, S-W 2 good saves, 2 bad saves</p><p></p><p>12. S-W makes death save - stablized</p><p></p><p>The rest of the fight goes like this - the Ranger and Fighter kill the bad guy and then they find the unused healing potion on the dead artificer and administer it to the Warlock. Nothing had to be "thrown in" to the encounter to kill a party member and it was 1 failed death save away from killing two PCs which is half the party. All that had to be done as DM was to try to kill the party when the opportunity presented itself (casting shatter on 2 downed PCs instead of the ones walking around) and that was in a fight with only 1 bad guy vs 4 PCs.</p><p></p><p>In any case we are way off topic here as this has noting to do with Fireball.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8818847, member: 7030563"] I agree the LMOP ambush is extremely difficult, especially for newbies who it is designed for, I do not understand your point when you say that 2014 5E is "no risk" to the party and then providing an encounter example from 2014 where the "party doesn't stand a chance". I had a 2nd level character die in Princes of the Apocolypse on Wednesday. The as written encounter went like this: 1. Priest casts Shatter and downed 2 (out of 4) PCs, the characters downed were an Artificer and a Sorcerer-Warlock. 2. Sorcerer Warlock makes death save (1 good) 3. Fighter puts two crossbow bolts into bad guy 4. Artificer makes death save (1 good) 5. Ranger casts cure wounds on Artificer, Artificer now up. Ranger is out of spells because he cast another spell earlier. 6. Priest casts shatter again, hiting Ranger, Artificer and S-W giving S-W a failed death save (1 good, 1 bad) and putting artificer down again and severly damaging Ranger 7. S-W makes a death save (2 good, 1 bad) 8. Fighter misses bad guy twice 9. Artificer rolls a 1 on death save (2 bad) 10. Ranger hits bad guy with arrow 11. Priest casts shatter on downed artificer and S-W. Artificer now dead, S-W 2 good saves, 2 bad saves 12. S-W makes death save - stablized The rest of the fight goes like this - the Ranger and Fighter kill the bad guy and then they find the unused healing potion on the dead artificer and administer it to the Warlock. Nothing had to be "thrown in" to the encounter to kill a party member and it was 1 failed death save away from killing two PCs which is half the party. All that had to be done as DM was to try to kill the party when the opportunity presented itself (casting shatter on 2 downed PCs instead of the ones walking around) and that was in a fight with only 1 bad guy vs 4 PCs. In any case we are way off topic here as this has noting to do with Fireball. [/QUOTE]
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Community
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What is the lowest damage Fireball could deal where you would still prep/use it?
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