Neonchameleon
Legend
Sadly a not insignificant number of players do not want a fighter who switches weapons based on the enemy and instead want to always use the same weapon which in the past even resulted in heirlom rules to increase the power of an existing weapon.
Why is having your weapon as a part of your character's identity sad? It's not my choice but I'm struggling to think of in fiction more than a couple of weapons associated with them, normally with one primary. In the real world it's similar because there isn't quite such an escalating accessible tech level. Continually replacing your sword for an extra +1 is pretty much a D&D and video game trope.