man I wish I could say I have never seen this (not with banishment but I have seen these)The first four letters are the key: "home." This is a rule that was written for someone's home game...it was created by a particular person, to be used by a specific group of players, for a specific reason. Saying "this stuff is the worst LOL" without knowing anything else about it (especially who it was written for and why) is kind of rude. I'm not gonna crap all over someone else's table.
Okay, I'll get off my soapbox. In the spirit of the thread:
The worst "homebrew" rule I've ever seen was last year, in our Eberron game. We were on a mission in the Demon Wastes, and our Dungeon Master was getting frustrated with the cleric, the paladin, and my wizard all using Banishment on his demons. So in the middle of combat, when the cleric cast that spell and one of his demons failed the save throw, the DM blew a fuse and declared that the Banishment spell no longer exists in the world. "It's gone okay? New rule, no more Banishment! You have to prepare a different spell for once and I swear if you start spamming it in every battle, I'll ban it also!"
We thought he was kidding, but nope. He was serious. I had to replace Banishment with Polymorph before the game could continue. (sad trombone)
Oh so this right here ^!Probably the stuff we came up with when we were 9-12 years old.
I mean I understand their plight, but nuking it from orbit was a bit overkill. lol.The worst "homebrew" rule I've ever seen was last year, in our Eberron game. We were on a mission in the Demon Wastes, and our Dungeon Master was getting frustrated with the cleric, the paladin, and my wizard all using Banishment on his demons. So in the middle of combat, when the cleric cast that spell and one of his demons failed the save throw, the DM blew a fuse and declared that the Banishment spell no longer exists in the world. "It's gone okay? New rule, no more Banishment! You have to prepare a different spell for once and I swear if you start spamming it in every battle, I'll ban it also!"
We thought he was kidding, but nope. He was serious. I had to replace Banishment with Polymorph before the game could continue. (sad trombone)
Yeah, i.e. my penchant for naming things by spelling them backwards...looking at you "Drolkrad"Oh so this right here ^!
I see out of balance, poorly thought out and offensive stuff all the time when I dredge through D&DBeyond Homebrew or other free resources to see if someone already built something I want to add to my setting (or to give me a starting point on updating something I had years ago in a prior edition). In the end, the worst of those are the ones that are almost good because I spend more effort to determine whether to use them or not - and get no benefit from it. But still - just a few moments of my time are lost.
On the other hand, there are decisions I made when I was very young that highly influenced my campaign world in ways that would persist for DECADES and brought nothing but frustration, and sometimes well deserved mockery. Some of them were whimsical attempts at humor. Some of them were my implementation of things that looked cool on film. Some of them were me thinking I was sooooooo clever - but wasn't. Some of it was a real balance issue. It wasn't all bad - but DANG IT some of it was icky. And, because I built it, implemented it and worked it into my campaign in a meaningful way, I was stuck with it and had to live with it because I've always considered it unfair to pull the rug out on players - once I add it, it stays unless the story takes it out.
There is no pain like self inflicted pain.
Nah.There is no bottom, stop trolling for it. The worst attempt at homebrew is more creative than clickbait slagging it.
add more demons, give them a legendary resistance, which they then use on the first Banishment…I mean I understand their plight, but nuking it from orbit was a bit overkill. lol.
Oh we wear down those legendary resistances early in combat: our monk would start the ball rolling with stunning strike + flurry of blows, then the bard would cast Hold Monster, then my wizard would cast Banishment, then the cleric would cast Banishment, then the paladin would cast Banishment. If the monster still had any LRs remaining, we would do it again on Round 2, then Round 3, upcasting it as needed if we started running low on slots. Because come hell or high water, we were going to banish that demon.add more demons, give them a legendary resistance, which they then use on the first Banishment…