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What is wrong with 4E?
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<blockquote data-quote="Kaisoku" data-source="post: 4280265" data-attributes="member: 58447"><p>@Hussar</p><p>Eh.. that cover just says "10 and up". They are just saying that the implied violence and social concepts (a theif for example), are meant for kids of at least a certain age.</p><p>Otherwise, the "and up" basically means anyone. You could be a teenager, or a 40 yr old, you can enjoy it. You just might not want to let your 6 yr old play it.</p><p></p><p>What he was talking about was a target demographic for selling this book. Is D&D being sold to the pokemon, xbox, jrpg crowd? Are they the ones that have access to disposable cash (either themselves, or their parents willing to pay for it)?</p><p></p><p>What's good for the business of the game isn't necessarily good for the game itself. Which is unfortunate, and I can't blame any company selling anything these days.</p><p>Are you going to target the market of old hats that already have a ton of material that might be finicky and decide not to buy all your supplements every year? These are the people that are playing your old versions of the game and have made them their own...</p><p>Or are you going to sell to the impulsive people trained to buy everything they can, and have the most cash readily available for it, and most willing to keep buying.</p><p></p><p>WoW makes a lot of money. Are these the kinds of people that would be good for the life of the tabletop RPG? I doubt it... however if a company could somehow grab that level of clientel for their product, I can't begrudge them for doing so.</p></blockquote><p></p>
[QUOTE="Kaisoku, post: 4280265, member: 58447"] @Hussar Eh.. that cover just says "10 and up". They are just saying that the implied violence and social concepts (a theif for example), are meant for kids of at least a certain age. Otherwise, the "and up" basically means anyone. You could be a teenager, or a 40 yr old, you can enjoy it. You just might not want to let your 6 yr old play it. What he was talking about was a target demographic for selling this book. Is D&D being sold to the pokemon, xbox, jrpg crowd? Are they the ones that have access to disposable cash (either themselves, or their parents willing to pay for it)? What's good for the business of the game isn't necessarily good for the game itself. Which is unfortunate, and I can't blame any company selling anything these days. Are you going to target the market of old hats that already have a ton of material that might be finicky and decide not to buy all your supplements every year? These are the people that are playing your old versions of the game and have made them their own... Or are you going to sell to the impulsive people trained to buy everything they can, and have the most cash readily available for it, and most willing to keep buying. WoW makes a lot of money. Are these the kinds of people that would be good for the life of the tabletop RPG? I doubt it... however if a company could somehow grab that level of clientel for their product, I can't begrudge them for doing so. [/QUOTE]
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