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What is wrong with 4E?
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<blockquote data-quote="Intense_Interest" data-source="post: 4280660" data-attributes="member: 65904"><p>Five Levels of Suck, waiting for your Animal Form to be something better than a mouse? Come on now.</p><p></p><p>But you mean like Spell Casting, right? Except that the 3.5 Optimization Hole demanded that all Multiclassing must be Spells + New Abilities instead of actually treating the multi-class as an independent class, so you're never seeing level 20 Wizards or level 20 Fighters. So really it isn't about Multiclassing, it's Power creep. </p><p></p><p>And non-linear challenge scaling means that Mystic Theurge is a lame donkey. A 500XP encounter shouldn't be a 400XP encounter because one of the players doesn't have a high-level answer to the Monsters.</p><p></p><p>PrCs and other Multiclassing is a design sink. It is actually a better use of time and page-count to make Base Classes that do what you're asking it to do.</p></blockquote><p></p>
[QUOTE="Intense_Interest, post: 4280660, member: 65904"] Five Levels of Suck, waiting for your Animal Form to be something better than a mouse? Come on now. But you mean like Spell Casting, right? Except that the 3.5 Optimization Hole demanded that all Multiclassing must be Spells + New Abilities instead of actually treating the multi-class as an independent class, so you're never seeing level 20 Wizards or level 20 Fighters. So really it isn't about Multiclassing, it's Power creep. And non-linear challenge scaling means that Mystic Theurge is a lame donkey. A 500XP encounter shouldn't be a 400XP encounter because one of the players doesn't have a high-level answer to the Monsters. PrCs and other Multiclassing is a design sink. It is actually a better use of time and page-count to make Base Classes that do what you're asking it to do. [/QUOTE]
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