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What is your current way to roll stats
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<blockquote data-quote="Sleepy Walker" data-source="post: 7526749" data-attributes="member: 6924770"><p>The way I have my current players roll, no (re-roll all 1's). This is easily modifiable of course. Other things to note is that I run a decently modified 5e and I started my campaign at level 10, so all the characters have additional feats and ability improvements to further change things.</p><p></p><p>Right now I have one character with a 20 and a couple 14+ stats, and another with 18 and 17. The other two characters a more balanced, with a couple 15+ stats and a number of 10+ stats. Each character, save one, has a detrimental stat.</p><p></p><p>So far everything has been working well, even the player with the worst rolls has been quite capable. This might not be true for vanilla 5e, where a character is just about required to take 12+ for con and have a 16+ main stat or two. I personally recommend re-roll all 1's, to keep the minimum stat a 6, which then pushes the math above an average of 11.</p><p></p><p>*edit 2: I just like this method because different campaigns or different factors can be accounted for and the DM has a stronger hand at the wheel while not taking all luck and improving player choice.</p></blockquote><p></p>
[QUOTE="Sleepy Walker, post: 7526749, member: 6924770"] The way I have my current players roll, no (re-roll all 1's). This is easily modifiable of course. Other things to note is that I run a decently modified 5e and I started my campaign at level 10, so all the characters have additional feats and ability improvements to further change things. Right now I have one character with a 20 and a couple 14+ stats, and another with 18 and 17. The other two characters a more balanced, with a couple 15+ stats and a number of 10+ stats. Each character, save one, has a detrimental stat. So far everything has been working well, even the player with the worst rolls has been quite capable. This might not be true for vanilla 5e, where a character is just about required to take 12+ for con and have a 16+ main stat or two. I personally recommend re-roll all 1's, to keep the minimum stat a 6, which then pushes the math above an average of 11. *edit 2: I just like this method because different campaigns or different factors can be accounted for and the DM has a stronger hand at the wheel while not taking all luck and improving player choice. [/QUOTE]
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