#### Miladoon

##### Visitor

Please don't post debates about the best way to generate stats and badwronggun. And no thoughts on statistics schmistical stuff, please. I just want to know your current method of generating stats.

"...I let them choose, and offer a different way o rolling stats. I like to expose the players early to rules as guidelines.

My current option in 5E, is to let them roll pairs of stats six times, in order. Then they choose a high stat from the pair and then they have to choose a low stat from another pair.

Example, Green is a high choice, red is a low choice

STR 15,16

DEX 10,11

CON 13,9

INT 13,14

WIS 12,17

CHA 9,12

So the player would wind up with:

STR 16

DEX 10

CON 13

INT 13

WIS 17

CHA 9

..."

You can choose the high and low choices in any manner, but you have to choose a low choice when you choose a high choice, and yes, I copied pasted cuz I am lazy

I won't link to the 'book' methods but here are some links to some atypical methods posted in this thread:

Mutatis Mutandis 8

Matrix 10

Smorgasbord 12

7 or Toss 25

TD3R 40

FocusFoible 47

Area 51

Cthulhu 54

Flailing 60

AutoArray 62

Pluck2 69

65 Array 73

Tarokka and not to Roll 75

Elite8 89

Organic 94

Banana Random

Insta4 102

Crazy8s 103

Base12 106

3d6Variation 109

WheelOPain 114

Podium 118

GroupPrime 119

GrowthOrder 123

Postx

"...I let them choose, and offer a different way o rolling stats. I like to expose the players early to rules as guidelines.

My current option in 5E, is to let them roll pairs of stats six times, in order. Then they choose a high stat from the pair and then they have to choose a low stat from another pair.

Example, Green is a high choice, red is a low choice

STR 15,16

DEX 10,11

CON 13,9

INT 13,14

WIS 12,17

CHA 9,12

So the player would wind up with:

STR 16

DEX 10

CON 13

INT 13

WIS 17

CHA 9

..."

You can choose the high and low choices in any manner, but you have to choose a low choice when you choose a high choice, and yes, I copied pasted cuz I am lazy

I won't link to the 'book' methods but here are some links to some atypical methods posted in this thread:

Mutatis Mutandis 8

Matrix 10

Smorgasbord 12

7 or Toss 25

TD3R 40

FocusFoible 47

Area 51

Cthulhu 54

Flailing 60

AutoArray 62

Pluck2 69

65 Array 73

Tarokka and not to Roll 75

Elite8 89

Organic 94

Banana Random

Insta4 102

Crazy8s 103

Base12 106

3d6Variation 109

WheelOPain 114

Podium 118

GroupPrime 119

GrowthOrder 123

Postx

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