Also, subjective opinions aside. Most of the studies done by the standard bunch of number crunchers here and on wotc's boards have found that 4e multiclassing is balanced and even characters that use all of the paragon and feat options to take multi class powers do not fall behind in power level from single class characters.
Really? I find this hard to believe. How on earth would you prove, by number crunching, that multiclassing is or is not balanced? How do you weigh versatility against power?
Can you link to an example?
Its in the bit on power swap feats on p209. Any time you level up can change your power swap feats for any other power that qualifies either from your base class or the mc class. So if you had all 3 feats thats a fair bit of swapping if you want to
In addtion if you retrain your multiclass feat to another base class you open up a lot of flexibility
Well, it says when you level you can change the feat as if you just took it but it also says, in that case, you gain back the power you just switched. So how do you read it giving you the ability to swap all of your powers? Am I missing something?
Not all your powers but 3 of your power assuming you took all 3 power swap feats
So lets say a warlord has taken student of the sword and novice power and at 4th level swaps hold the line for rain of blows. Upon leveling to 5th they could decide they didn't like rain of blows (maybe they had found a fancy new sword rather than a flail) and swap back to hold the line and trade again to fighters sweeping blow.
At level 6 they decide they have had enough of being a fighter and want some ranged abilities and so retrain student of the sword to warrior of the wild. They also power swap sweeping blow back to hold the line and then swap it to the rangers cut and run power
A character with all 3 power swap feats can do this to 3 powers per level. For smaller and changing groups and being able to cover bases temporarily or being able to try out different stuff as you level is pretty flexible and in metagame terms quite interesting whilst learning about your character - especially since we are all new to this game
In rp terms to be honest I could have some problems with this
By 10th you can get about 25% there, by 20th its close to 50% and in epic you can make it to nearly about 85%. You can create a fighter which has no fighter encounter powers, no fighter daily powers, 4 fighter utilities and 1 at will. Meanwhile it has 4 encounter and 4 daily powers from up to 3 other classes and 3 utilities from 2 classes. The main problem is having to wait until epic to do it
I understand that. What I don't understand is this.
here you claim you can create a fighter with no fighter encounter powers or dailies 4 fighter utilities and one at-will. That is what I don't get.![]()
The big change in epic is the eternal seeker destiny. It lets you pick powers from any class. Combine that with 3 power swaps (or you could retrain those if you fancied the feats back) and a second class paragon path, all 4 of your encounter and daily powers are from other classes
In raw power terms eternal seekers doesn't look that good but if you really want to multiclass/cherry pick you can do it - just only in epic