EN Publishing seemed to have much more of a presence back in the 3.x days. I know the APs are available and I am glad to see support for the Pathfinder system. Definitely more publicity would help though. I think the key is you want *other* people talking about EN Publishing. Granted that can be tricky, but product reviews, encouraging players of the campaign to post to their blogs and such are all good ways. More folks on twitter mentioning it can help, but again, getting folks to do that is the hard part.
It's a tricky one. There's a permanent sidebar on every page of EN World, and there are frequent art and map previews, along with excerpts and the like, and trailers, and news items; plus I send out hundreds of dollars of product for reviews (but the reviewers just don't review them). I wish I could ask Neuroglyph to do one here, because at least I know he'd do it, but there's an obvious conflict of interest there.
It's hard to think of how to talk about it more without being completely obnoxious and spammy; I definitely
feel like I never stop going on about it. I guess maybe having a lot of the talk in the ENP forum might be an issue - that's done specifically so as
not to spam people, since there is quite a lot of talk in there - but maybe it's worth considering moving all that talk into the main forums instead.
Bear in mind we're not struggling to
sell the stuff - sales are just peachy - it's just that we'd like some feedback from time to time.
I also wouldn't mind seeing some supplements released to support Pathfinder like was done in the 3.x days. Even possibly updating a few of the old best sellers to Pathfinder would be cool.
The two biggies (
Tournaments, Fairs & Taverns; Elements of Magic) are definitely two I'd like to see updated. The former is quite easy; the latter probably much harder.
The big thing for Pathfinder is going to be the
Myths of the Far Future stuff. We've ended up, quite literally, designing
Pathfinder: Future. The current plan is to release
Myths of the Far Future as a free
Pathfinder rulebook aimed at far future campaigns (and including its own default setting, but with lots of advice on making your own), and have SANTIAGO be an adventure path which uses it.