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What is your way for doing Initiative?
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<blockquote data-quote="pukunui" data-source="post: 7554291" data-attributes="member: 54629"><p>I can see how that might save *some* time, but it's still going to slow the game down a little bit, as the person tracking the initiative will still have to call for everyone's new initiative rolls at the start of each round and then reorganize the list, which is slower than just saying, "OK, new round, back to the top, X is up." And we may be talking seconds here, rather than minutes, but they still add up over the course of a session.</p><p></p><p>I run two games. One game consists of relative newbies who still struggle to take their turns quickly. My other game has six players in it. Anything that slows down combat is not worth bothering with in my book.</p></blockquote><p></p>
[QUOTE="pukunui, post: 7554291, member: 54629"] I can see how that might save *some* time, but it's still going to slow the game down a little bit, as the person tracking the initiative will still have to call for everyone's new initiative rolls at the start of each round and then reorganize the list, which is slower than just saying, "OK, new round, back to the top, X is up." And we may be talking seconds here, rather than minutes, but they still add up over the course of a session. I run two games. One game consists of relative newbies who still struggle to take their turns quickly. My other game has six players in it. Anything that slows down combat is not worth bothering with in my book. [/QUOTE]
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What is your way for doing Initiative?
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