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What it means for a race to end up in the PHB, its has huge significance
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<blockquote data-quote="Yaarel" data-source="post: 9354468" data-attributes="member: 58172"><p>I have been in forests. People can see fine. No need for Darkvision.</p><p></p><p></p><p>The elven traditions involving the spells, <em>Darkvision</em>, <em>Water Breathing</em>, and <a href="https://www.enworld.org/threads/2024-wings.691073/" target="_blank"><em>Wings</em></a>, are necessarily magical. Spells make sense, and if that means vulnerable to antimagic zones that is fine with me. That said.</p><p></p><p></p><p>Spells are a kind of magic. But some magic isnt spells and would endure antimagic, such as dragonbreath would.</p><p></p><p></p><p>However, there are too many too many kinds of Elves in the D&D traditions. Even 5e has already multiplied way too many different kinds of Elves.</p><p></p><p>For the sake of a single Elf species that can represent EVERY D&D Elf, ever, or approximate enough, let the Elf player pick whatever spells they want. Done.</p><p></p><p>Likewise, when the DM creates yet an other kind of Elf, let the DM pick whatever spells happen to be popular choices in the custom elven culture. Done.</p><p></p><p>Elves are innate spellcasters. Acquiring traits via spells is the flavor of the species.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9354468, member: 58172"] I have been in forests. People can see fine. No need for Darkvision. The elven traditions involving the spells, [I]Darkvision[/I], [I]Water Breathing[/I], and [URL='https://www.enworld.org/threads/2024-wings.691073/'][I]Wings[/I][/URL], are necessarily magical. Spells make sense, and if that means vulnerable to antimagic zones that is fine with me. That said. Spells are a kind of magic. But some magic isnt spells and would endure antimagic, such as dragonbreath would. However, there are too many too many kinds of Elves in the D&D traditions. Even 5e has already multiplied way too many different kinds of Elves. For the sake of a single Elf species that can represent EVERY D&D Elf, ever, or approximate enough, let the Elf player pick whatever spells they want. Done. Likewise, when the DM creates yet an other kind of Elf, let the DM pick whatever spells happen to be popular choices in the custom elven culture. Done. Elves are innate spellcasters. Acquiring traits via spells is the flavor of the species. [/QUOTE]
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