What kind of hit did DDI take a year after subscriptions started? Was it huge?

Emirikol

Adventurer
Just curious as to y'all's theories:
What kind of hit did DDI take a year after subscriptions started? Was it huge?

How many people do you estimate found that it was worth their while to continue their subscription?

jh
Has unsubscribed from DUNGEON for the first time since issue #1...
 

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We have no data as to these numbers. Negative, positive, no one knows but wizards. Assuming it's taken some hit isn't based on any evidence.
 


We don't have a clue.

A lot of people may have let their subscription lapse because they may have originally purchased it based on the expectation that they were locking in a good price and that the Virtual Table Top, Character Visualizer, etc were going to be coming out within the next year. That hasn't happened - no further mention of them was made, references removed, etc - so a lot of those people may have let it lapse.

But at the same time what little ever materialized from the original plan may be cheap enough and useful enough to have retained enough people to still be making money, with whatever number of new people possibly joining in for what's there as opposed to what was once promised.

We won't have a clue though, and likely never will unless someone totally breaks their NDA and tells us. And anyone willing to actually wiggle around or break NDA and discuss DDI related stuff that I've spoken with have never been in a position to know the numbers on the revenue side of things. So I'm completely clueless on any continued success or potential for falling off a cliff it might be facing. Not a clue.

Fun to speculate to death about it, but unless someone breaks NDA we won't know anything ever unless the whole thing gets canned which would be an answer by default I suppose.
 

And if someone is dishonest enough to post corperate secrets possibly breaking an NDA why would we believe what they say anyways.

Me personally I didn't subscribe at first, I waited to see how things came out and even though they weren't what was orginally announced they were and still are well worth my money so i subscribed and that hasn't ran out yet, but i will renew.

I couldn't run my game without it.
 

Actually we do have some data.

The DDI group on the community page contains only community members who are current DDI subscribers.
 

Actually we do have some data.

The DDI group on the community page contains only community members who are current DDI subscribers.
And is currently sitting above 25,000 members. And this only counts the ones who have registered on the community site in addition to subscribing.
 

The thing that surprises me is how many people who weren't really interested int the game, downloaded the character builder just to play with it, and are now completely sold on the game.

That thing is selling D&D.
 

If i had to, because of any reason, unsubscribe, i think i would stop DMing D&D entirely. It would be like going mountain climbing without shoes. Seriously, this is what i dreamt about when somebody said etools to me back then.
 

And is currently sitting above 25,000 members. And this only counts the ones who have registered on the community site in addition to subscribing.
25,000 people at $5.95 a month--the minimum rate--is $148,750/month revenue for WotC. I have to assume that they're happy about this new revenue channel bringing them more than $1¾ million per year.
 

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