what kind of plot do you like?

G'day

I like to mix it up. One campaign will involve collecting the set to save the world, another routinely nicking villains to keep the Empire tolerably safe for civilians. One will have a lot of minor heroic incidents and an over-arching plot of discovering, overthrowing, and replacing a bad emperor, the next will be about the wanderings of a circus troupe or dilletantes visiting a succession of planets with strange cultures.

In this as in many things, variety is the spice of life.

Regards,


Agback
 

log in or register to remove this ad

I'll always do epic. In fact, I'm virtually incapable of doing anything but. In further fact, I'll redefine aspects of the multiverse to make it even bigger, thus putting even more at stake, that's how epic I am.

You should see my science fiction setting... it's so epic I can't even tell you why or I'd have to kill you. A hint... OK, I know why humanity hasn't been contacted by aliens - every interstellar civilisation so far has wiped itself out in wars with its neighbours. Let's just make a note that there are two well-known layers of archaeology before things get strange (there's the human Terran Empire/ankkheris Golden Empire period, which ended in tragedy for Earth, and before that the T-Kin/First Ankkheris Empire period which ended around 700AD. The first poorly understood 'layer' of civilisation came about a hundred thousand years ago, the so-called Insect Period, and even then they're by no means the first sentients out there - partial records have been found of insect excavations of tombs of archaeologists from million-year-old civilisations, who had been working on things so old you don't even want to know). And yes, I'm aware that our fragile planet is one of those layers of archaeology - or it would be if it still existed.

That's my idea of public knowledge in this setting. The secrets are much worse. (Like Earth's unexpected role in an unexpected layer of history, or the Missing Layer.) More epic, if you will. And that's where heroes come in...
 

Must I again refer to the Baldur's Gate Series?

You start out small, and step by step more gets revealed to you until you end up deciding wether or not you want to become a god. I think any RPG works well when the plot is centered around the characters.
 

senodam said:
Like my current campaign- I've got a Worm that Walks seeking to open the gates to the far realm and bring the elder gods in all their glory to Faerun.

Wow. Wow. Really. Sound like the next campaign I'm pondering, almost exactly (down to the villain's monster type, even). Except it's not Faerun in mine. ;)
 

Morpheus said:
There was one more option that hasn't been mentioned. What if the DM wants it to be epic, but the PCs are so inept that it just spirals down into butt-saving?

TAVERN BRAWLS!!! LOTS AND LOTS OF TAVERN BRAWLS!!!

Stupidity + Non-lethal combat <> TPK.

Oh, and 7th level town guards. Fun.


Cedric.
aka. Washu! ^O^
 

Remove ads

Top