You know all those ruins and ancient weapons of legend that are scattered about? I want to play in the setting where those haven't been made yet, or are just being constructed.
I've been musing about a similar world. I keep thinking of setting it right after the Titanomachy or something like that.
You frequently see people proclaiming that they want 5th Edition to introduce new campaign settings instead of reviving old settings.
While I am quite sure I wouldn't use any, it would still be interesting to see what new directions the game can go in the new edition.
What kinds of setting would you like to see for 5th Edition?
Personally, I would love to see something based more on Antiquity or the Dark Ages than just another late Renaissance/Early Modern world like about every single one that was officially published for D&D, with the exception of Dark Sun, possibly.
You know all those ruins and ancient weapons of legend that are scattered about? I want to play in the setting where those haven't been made yet, or are just being constructed.
You just described the secret underlying D&D since 1974.Personally, I'd like a setting that had a feel of a Western.
The players are normally, the law or posse protecting people scraping a living from the land.
Various wild creatures are the dangers of the land requiring a few elite people to right the wrongs and bring a steady moral compass to the society.
Some towns would be sprung up over night and be boom towns filling up on the equivalent of a gold or silver strike (could still be the case but it might be ancient ruins strikes from some past semi-egyptian or incan society that had a love to bury their riches or magics with their dead)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.