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General Tabletop Discussion
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What Level Adjustment (ECL) would you assign for a immortal character?
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<blockquote data-quote="Kaelynna" data-source="post: 399160" data-attributes="member: 1233"><p><strong>Re: I think I'll go with +4</strong></p><p></p><p></p><p></p><p>Maybe rather than damage reduction, I'll give fast healing 3 (like the feat in the Epic Level Handbook).</p><p></p><p>So now we have the following:</p><p>Immune to aging, poison, and disease (+1)</p><p>Low light vision (+1)</p><p>Polyglot (+1)</p><p>Fast Healing 3 (+1)</p><p></p><p>I guess I'm also questioning the damage reduction. Not sure if it should be included.</p><p></p><p>I visualize this epic spell allowing the caster to draw off the life essence of the creature and transferring it into another. Kinda like 'donating blood but involuntarily heh'.</p><p></p><p>Each 'ability' or characteristic increases the ECL of the recipient by 1. This epic spell, of course, should have adequate costs for the caster as well (XP, gold to develop, time etc.)</p><p></p><p>And of course, if the caster attempts to draw off too much of a creature's life essence, then some major catastrophy occurs (such as what I described above in a previous reply).</p><p></p><p>So is this better everyone? Fast Healing 3 instead of damage reduction 20/+1? I'm trying to capture the roleplaying flavor of a character with a touch of leShay traits rather than overpowering the said character.</p><p></p><p>Thanks again!</p><p>- Kae.</p></blockquote><p></p>
[QUOTE="Kaelynna, post: 399160, member: 1233"] [b]Re: I think I'll go with +4[/b] Maybe rather than damage reduction, I'll give fast healing 3 (like the feat in the Epic Level Handbook). So now we have the following: Immune to aging, poison, and disease (+1) Low light vision (+1) Polyglot (+1) Fast Healing 3 (+1) I guess I'm also questioning the damage reduction. Not sure if it should be included. I visualize this epic spell allowing the caster to draw off the life essence of the creature and transferring it into another. Kinda like 'donating blood but involuntarily heh'. Each 'ability' or characteristic increases the ECL of the recipient by 1. This epic spell, of course, should have adequate costs for the caster as well (XP, gold to develop, time etc.) And of course, if the caster attempts to draw off too much of a creature's life essence, then some major catastrophy occurs (such as what I described above in a previous reply). So is this better everyone? Fast Healing 3 instead of damage reduction 20/+1? I'm trying to capture the roleplaying flavor of a character with a touch of leShay traits rather than overpowering the said character. Thanks again! - Kae. [/QUOTE]
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What Level Adjustment (ECL) would you assign for a immortal character?
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