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General Tabletop Discussion
*Dungeons & Dragons
What Level To Hunt A Great Wyrm?
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<blockquote data-quote="Stalker0" data-source="post: 9359601" data-attributes="member: 5889"><p>Since a lot of people on this thread may not be savvy onto the A5e Elite dragon (which you can find on their site here btw: <a href="https://a5e.tools/node/1541" target="_blank">Great Wyrm Red Dragon | Level Up</a>). This dragon imo is WAY tougher than the normal great wyrm reds for a few reasons, but here is a couple of highlights:</p><p></p><ul> <li data-xf-list-type="ul">This dragon can cast anti-magic field, and in the A5e version it can't be dispelled. So the dragon can start this party knocking out a lot of the tricks the party might bring to the table. You are going to have to get through a +17 concentration save.....and 3 legendary resistances before that AM field gets turned off (and if you want to get really technical, it should be able to apply an extra d10 to the save as a reaction when it fails). Until then you have a party of PCs without any magic against a CR26 dragon.... It is hard to overstate what an advantage this is, until the AM field is down the dragon should dominate this fight.</li> <li data-xf-list-type="ul">Once the dragon is blooded, any hit it takes in melee makes the enemy lose their fire resistance or lowers immunity to resistance until the beginning of that enemy's next turn. So even once your past the AM field you still can't full rely on fire reductions to save you.</li> <li data-xf-list-type="ul">Any PCs that fails against the dragon's breath takes ongoing fire damage. That's already annoying for your concentrations, but you are also frightened while you take it. And if you are brought back up healing word shenanigans, the ongoing damage puts you right back down. The only way to shake that is to spend an action, which is an eternity in any high level fight. Now I would expect a party of this level to have fear immunity through something (probably a hero's feast), but of course than the AM field comes back into play.</li> </ul></blockquote><p></p>
[QUOTE="Stalker0, post: 9359601, member: 5889"] Since a lot of people on this thread may not be savvy onto the A5e Elite dragon (which you can find on their site here btw: [URL='https://a5e.tools/node/1541']Great Wyrm Red Dragon | Level Up[/URL]). This dragon imo is WAY tougher than the normal great wyrm reds for a few reasons, but here is a couple of highlights: [LIST] [*]This dragon can cast anti-magic field, and in the A5e version it can't be dispelled. So the dragon can start this party knocking out a lot of the tricks the party might bring to the table. You are going to have to get through a +17 concentration save.....and 3 legendary resistances before that AM field gets turned off (and if you want to get really technical, it should be able to apply an extra d10 to the save as a reaction when it fails). Until then you have a party of PCs without any magic against a CR26 dragon.... It is hard to overstate what an advantage this is, until the AM field is down the dragon should dominate this fight. [*]Once the dragon is blooded, any hit it takes in melee makes the enemy lose their fire resistance or lowers immunity to resistance until the beginning of that enemy's next turn. So even once your past the AM field you still can't full rely on fire reductions to save you. [*]Any PCs that fails against the dragon's breath takes ongoing fire damage. That's already annoying for your concentrations, but you are also frightened while you take it. And if you are brought back up healing word shenanigans, the ongoing damage puts you right back down. The only way to shake that is to spend an action, which is an eternity in any high level fight. Now I would expect a party of this level to have fear immunity through something (probably a hero's feast), but of course than the AM field comes back into play. [/LIST] [/QUOTE]
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