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What Licensed RPG Do You Wish Existed But Doesn't?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8924014" data-attributes="member: 18"><p>I'd have to add to those saying <strong>Mass Effect</strong>.</p><p></p><p>It's kind of mystifying that it hasn't been licenced yet, especially as Dragon Age was. I think you'd need a system which actually suited how Mass Effect plays out, which is very much in an action movie vein, rather than a serious vein, or a "zero to hero" style. Shepard & co are already badasses and only get more badass. Something like a D&D-type approach would thus be dreadful - a major part of why Mass Effect: Andromeda is so poorly regarded is that it's precisely this kind of tale. Ryder starts as a pretty "level 1"-type person, and gradually becomes a badass over the course of the entire game (really only reaching that status at like, 60-70% of the way in, maybe later), and that just didn't fit with ME1-3's vibe at all. You want highly competent and confident PCs from the get-go, even if there is room for growth.</p><p></p><p>Personally I cobbled together an ME RPG from Cortex Prime, and it works pretty well, but I'd love something more professionally designed and balanced and also less work for me!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8924014, member: 18"] I'd have to add to those saying [B]Mass Effect[/B]. It's kind of mystifying that it hasn't been licenced yet, especially as Dragon Age was. I think you'd need a system which actually suited how Mass Effect plays out, which is very much in an action movie vein, rather than a serious vein, or a "zero to hero" style. Shepard & co are already badasses and only get more badass. Something like a D&D-type approach would thus be dreadful - a major part of why Mass Effect: Andromeda is so poorly regarded is that it's precisely this kind of tale. Ryder starts as a pretty "level 1"-type person, and gradually becomes a badass over the course of the entire game (really only reaching that status at like, 60-70% of the way in, maybe later), and that just didn't fit with ME1-3's vibe at all. You want highly competent and confident PCs from the get-go, even if there is room for growth. Personally I cobbled together an ME RPG from Cortex Prime, and it works pretty well, but I'd love something more professionally designed and balanced and also less work for me! [/QUOTE]
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