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General Tabletop Discussion
*Dungeons & Dragons
What Makes 5E "5E"?
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<blockquote data-quote="Steampunkette" data-source="post: 9564632" data-attributes="member: 6796468"><p>5e is just D&D as it exists, now.</p><p></p><p>It represents a lot of material tested over the course of decades. Some of the problems (like the Rogue Skill Table) have been winnowed away. Some of the more positive mechanics (like multiple attacks for fighters) have been codified. And a whole pantload of sacred cows have been solidified over the course of the same time, even if those sacred cows cause massive amounts of problems.</p><p></p><p>When 6e launches it will be one of two things. Either 5.99e or something bizarre and strange that attempts a big swing before they quickly throw out 7e which is closer to 5e than 6e but takes any kind of mechanical upgrades people liked about 6e to move forward in a slightly different manner.</p><p></p><p>It's why D&D24 cleaves as close to 5e as possible.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9564632, member: 6796468"] 5e is just D&D as it exists, now. It represents a lot of material tested over the course of decades. Some of the problems (like the Rogue Skill Table) have been winnowed away. Some of the more positive mechanics (like multiple attacks for fighters) have been codified. And a whole pantload of sacred cows have been solidified over the course of the same time, even if those sacred cows cause massive amounts of problems. When 6e launches it will be one of two things. Either 5.99e or something bizarre and strange that attempts a big swing before they quickly throw out 7e which is closer to 5e than 6e but takes any kind of mechanical upgrades people liked about 6e to move forward in a slightly different manner. It's why D&D24 cleaves as close to 5e as possible. [/QUOTE]
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What Makes 5E "5E"?
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