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General Tabletop Discussion
*Dungeons & Dragons
What Makes 5E "5E"?
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<blockquote data-quote="Yaarel" data-source="post: 9566154" data-attributes="member: 58172"><p>The way I look at it.</p><p></p><p>Instructing an AI (or AGI) to create a new core rules system, is like telling it to invent a brand new language.</p><p></p><p>The DM and all the players at the table need to be speaking the same language. This need will tend to have a conservative influence on the core rules "language" tradition. So I expect most games to look like 5e to a recognizable degree.</p><p></p><p>There might be different "dialects" of D&D. Maybe one popular dialect will have eight abilities, rather than six, and focus on modern settings. Or so on.</p><p></p><p>D&D 5e is a system that most players can live with − whether Old School fans of 1e or generations new to 2024 now. This "most enjoyment most of the time for most people" approach to the game design, is why I expect AI to continue the language of 5e to some degree. There will of course be radical homebrews that become less recognizable, but how many players will be playing them?</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9566154, member: 58172"] The way I look at it. Instructing an AI (or AGI) to create a new core rules system, is like telling it to invent a brand new language. The DM and all the players at the table need to be speaking the same language. This need will tend to have a conservative influence on the core rules "language" tradition. So I expect most games to look like 5e to a recognizable degree. There might be different "dialects" of D&D. Maybe one popular dialect will have eight abilities, rather than six, and focus on modern settings. Or so on. D&D 5e is a system that most players can live with − whether Old School fans of 1e or generations new to 2024 now. This "most enjoyment most of the time for most people" approach to the game design, is why I expect AI to continue the language of 5e to some degree. There will of course be radical homebrews that become less recognizable, but how many players will be playing them? [/QUOTE]
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What Makes 5E "5E"?
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