Quasqueton
First Post
I'm looking to start a campaign in a published setting, but I want to make the setting my own -- unique. I don't really want to twist the setting out of all recognizable form, or rewrite it in my preference, but rather just give it a tweak that marks it as seperate from all the other dozens of campaigns in the same setting.
Whatever published setting you play in -- Forgotten Realms, Greyhawk, Kalamar, Scarred Lands, etc. -- how is it unique? I'm looking for ideas from the grand/epic to the minor. Whether the change is that the moon has collided with the planet, or that the PCs are all goblinoid races. Whatever.
I would like the unique-ness to be such that it is good for multiple campaigns, but ideas from even one-session games can spawn long-term epics.
I'm really in need of some creativity priming here. I'm stumped. Please help.
Thanks.
Quasqueton
Whatever published setting you play in -- Forgotten Realms, Greyhawk, Kalamar, Scarred Lands, etc. -- how is it unique? I'm looking for ideas from the grand/epic to the minor. Whether the change is that the moon has collided with the planet, or that the PCs are all goblinoid races. Whatever.
I would like the unique-ness to be such that it is good for multiple campaigns, but ideas from even one-session games can spawn long-term epics.
I'm really in need of some creativity priming here. I'm stumped. Please help.
Thanks.
Quasqueton