Desdichado
Hero
I do that, but that's hardly a given of D&D, or indicative of how most published campaign settings seem to operate. :shrug:DnD has a pantheon of gods, each specializing in their own niche (and some overlap). I think it's a mistake to think of them as essentially monotheistic religions competing with each other. It should probably be expected that people, even if they primarily pray to one god, still acknowledge the other dieties and will say prayers or invoke them in curses at appropriate times.
An interesting idea would be to borrow a concept from the Eddas. There, you've got the Vanir and the Æsir, who are essentially rival pantheons. They went to war in the Eddas, but then later made peace and embarked on a foreign exchange program where some of the Æsir became members of the Vanir pantheon and vice versa. Frey or Freyr and his sister Freya were Vanir gods who later became worshipped as the Æsir were, but they were clearly associated with the Vanir, who were associated with Alfheim and the elves.
Applying this to the admittedly murky 4e cosmological idea, "gods" becomes maybe not so much a qualitative assessment of their qualities, but more an association that binds them together. The "team" that they're on, so to speak. There isn't a qualitative difference between archfiends, primordials, lords of the fey, or other supernaturally butt-kicking outsiders in general. What makes a god a god is his alignment with the "team" of gods, and nothing else.
Some of the other groups could almost be considered rival pantheons, and you've got echoes of the Vanir/Æsir differences again. And if alliances between pantheons occur, then you could even have odd things occuring. Heck, maybe that's why Asmodeus is considered a god and part of the pantheon; it was part of a peace settlement between the gods and the archdevils.