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*TTRPGs General
What makes for an interesting adventure?
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<blockquote data-quote="LegionError121" data-source="post: 6984865" data-attributes="member: 6870641"><p>Well, I guess I could put "Mariana" into words. She sort of exists as an odd amalgamation, an Anomaly. She carries the spirit of a Hero from a different world and to sum it up, He got to make a wish and it was "to be gone" which is an interesting term to use. </p><p></p><p>"Gone" is not "dead" or "non existent", it just means "no longer present". And so by logic, there must always be an existance of Mariana who is the newly defined and changed form of the "no longer with us" Hero.</p><p></p><p>After a Mariana is created, life shoe-horns "it" into existance and most often ends up with another Adventurer with an artifical upbringing that is "true" but "artificial". The odd occurances though would be when a Mariana is made within too short a time near the "current" Mariana and then they "meet".</p><p></p><p>Now depending on where a or how a Mariana is brought up, they could be town guards, peasents/drunkards lying in the street, travelling mercenaries in a different party, Assassins and pick pockets, merchants, timeless warriors who have escaped the pits of hell who act as a last ditch effort against evil, house wives or merchants or most strangley a true anomaly where a Dead Mariana somehow comes back and causes more anomalies within the fabric of existance. </p><p></p><p>Of course, these "other" Mariana's would be treat in a similar way to how some people make a new character so that they can rejoin in a campaign except . . . your party has a knowledge of this "new party member" but they have to "work them out" because they're different people. </p><p></p><p>If this all sounds like too much though, I would ok with coming up with a different character and forget about all of this.</p></blockquote><p></p>
[QUOTE="LegionError121, post: 6984865, member: 6870641"] Well, I guess I could put "Mariana" into words. She sort of exists as an odd amalgamation, an Anomaly. She carries the spirit of a Hero from a different world and to sum it up, He got to make a wish and it was "to be gone" which is an interesting term to use. "Gone" is not "dead" or "non existent", it just means "no longer present". And so by logic, there must always be an existance of Mariana who is the newly defined and changed form of the "no longer with us" Hero. After a Mariana is created, life shoe-horns "it" into existance and most often ends up with another Adventurer with an artifical upbringing that is "true" but "artificial". The odd occurances though would be when a Mariana is made within too short a time near the "current" Mariana and then they "meet". Now depending on where a or how a Mariana is brought up, they could be town guards, peasents/drunkards lying in the street, travelling mercenaries in a different party, Assassins and pick pockets, merchants, timeless warriors who have escaped the pits of hell who act as a last ditch effort against evil, house wives or merchants or most strangley a true anomaly where a Dead Mariana somehow comes back and causes more anomalies within the fabric of existance. Of course, these "other" Mariana's would be treat in a similar way to how some people make a new character so that they can rejoin in a campaign except . . . your party has a knowledge of this "new party member" but they have to "work them out" because they're different people. If this all sounds like too much though, I would ok with coming up with a different character and forget about all of this. [/QUOTE]
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