I'm with all the folks who've noted that there are way too many humanoid monsters to ever be truly useful. I think about 5-10 are ideal for any particular campaign world; enough to give some variety, but not so many that the PCs can't actually "get to know" them.
The number of outsiders has gotten a wee bit out of control as well; In my campaigns I've tried to keep them as rare outside their own planes as possible simply for the sake of adding a bit of mystery to them.
On the other hand, I'm always happy to see more fey and more animals.
The number of outsiders has gotten a wee bit out of control as well; In my campaigns I've tried to keep them as rare outside their own planes as possible simply for the sake of adding a bit of mystery to them.
On the other hand, I'm always happy to see more fey and more animals.