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What official 5E content do you want to see more of?
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<blockquote data-quote="dave2008" data-source="post: 7972821" data-attributes="member: 83242"><p>That is not the point though. The point is that traditionally adventures provide new magic items. Like I said before, if you had to buy another book besides White Plume Mountain, just to have the magic items in that adventure - that would be a money-grubbing action. Simply providing magic items that are in the adventure is the opposite of that to me. The fact that 5e has not provided a dedicated magic item resource yet is irrelevant to the claim that including them in an adventure is straight up money-grubbing.</p><p></p><p></p><p><u>Non-Adventure Books</u></p><p>DMG: 335 magic items</p><p>XGtE: 49 magic items</p><p></p><p><u>Adventure Books</u></p><p>RoT: 3 magic items</p><p>PotA: 14 magic items</p><p>SKT: 17 magic items</p><p>BG - DiA: 12 magic items</p><p>CoS: 6 magic items</p><p>ToA: 7 magic items</p><p>OotA: 6 magic items</p><p>WD - DH: 12 magic items</p><p>WD - DotMM: 0? none listed in the appendix at least (which is where they are in all of the other adventures)</p><p>Adventure totals: 77 magic items</p><p></p><p>When I look at the numbers I just don't think your argument holds water. 83% of all magic items are in the DMG or XGtE. I still think a magic item book would be great, but I would not consider having a few magic items in each adventure as "money-grubbing"</p><p></p><p>EDIT: I am sure there are also magic items in the setting guides, which I think would fall under the first category.</p><p></p><p>EDIT 2:</p><p>E - RftLW: 25 magic items</p><p>GGtR: 16 magic items</p><p>Non-adventure total: 425 (84.6%)</p></blockquote><p></p>
[QUOTE="dave2008, post: 7972821, member: 83242"] That is not the point though. The point is that traditionally adventures provide new magic items. Like I said before, if you had to buy another book besides White Plume Mountain, just to have the magic items in that adventure - that would be a money-grubbing action. Simply providing magic items that are in the adventure is the opposite of that to me. The fact that 5e has not provided a dedicated magic item resource yet is irrelevant to the claim that including them in an adventure is straight up money-grubbing. [U]Non-Adventure Books[/U] DMG: 335 magic items XGtE: 49 magic items [U]Adventure Books[/U] RoT: 3 magic items PotA: 14 magic items SKT: 17 magic items BG - DiA: 12 magic items CoS: 6 magic items ToA: 7 magic items OotA: 6 magic items WD - DH: 12 magic items WD - DotMM: 0? none listed in the appendix at least (which is where they are in all of the other adventures) Adventure totals: 77 magic items When I look at the numbers I just don't think your argument holds water. 83% of all magic items are in the DMG or XGtE. I still think a magic item book would be great, but I would not consider having a few magic items in each adventure as "money-grubbing" EDIT: I am sure there are also magic items in the setting guides, which I think would fall under the first category. EDIT 2: E - RftLW: 25 magic items GGtR: 16 magic items Non-adventure total: 425 (84.6%) [/QUOTE]
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