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What Official 5E non-D&D Game Do You Want To See from WotC?
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<blockquote data-quote="LordEntrails" data-source="post: 8637896" data-attributes="member: 6804070"><p>I find this fascinating. To me SF is about the setting and not the mechanics. Mechanics are certainly important in so far as it is level-less and they give a feel for the game. I'm currently reading and considering the Frontier Space rules, and not surprisingly, they seem to be a great fit for the Star Frontiers setting.</p><p></p><p>I'm going to free stream think about what SF is for me... </p><ul> <li data-xf-list-type="ul">Sathar are important. An alien adversary that is cleary evil. That have powers (hypnotism) that no one else has and are hard to fight against (even if the party almost never faces the challenge).</li> <li data-xf-list-type="ul">A frontier feel, lawlessness and the frequent might makes right, plus of course the unexplored.</li> <li data-xf-list-type="ul">mega corporations</li> <li data-xf-list-type="ul">a touch of hard sci-fi, no artificial gravity, and jump times and travel times are long</li> <li data-xf-list-type="ul">lethality, combat is deadly, survival is hard,</li> <li data-xf-list-type="ul">and there is much more than combat.</li> </ul><p></p><p>Somehow a very similar thought to cyberpunk... ;P</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 8637896, member: 6804070"] I find this fascinating. To me SF is about the setting and not the mechanics. Mechanics are certainly important in so far as it is level-less and they give a feel for the game. I'm currently reading and considering the Frontier Space rules, and not surprisingly, they seem to be a great fit for the Star Frontiers setting. I'm going to free stream think about what SF is for me... [LIST] [*]Sathar are important. An alien adversary that is cleary evil. That have powers (hypnotism) that no one else has and are hard to fight against (even if the party almost never faces the challenge). [*]A frontier feel, lawlessness and the frequent might makes right, plus of course the unexplored. [*]mega corporations [*]a touch of hard sci-fi, no artificial gravity, and jump times and travel times are long [*]lethality, combat is deadly, survival is hard, [*]and there is much more than combat. [/LIST] Somehow a very similar thought to cyberpunk... ;P [/QUOTE]
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What Official 5E non-D&D Game Do You Want To See from WotC?
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