What options do you want?

  • Defense Progression
  • Wealth System (ala D20 Modern)
  • Expanded Skill System (over core - more like 3E)
  • Expanded Feat System (over core - more like 3E)
  • Optional Feats for all Class Abilities (that any character can take - with proper prerequisites)
  • Feat Based Multi-Classing
  • A Vitality/Wound System
  • An At-Will/Encounter type powers system for Magic
  • An array of Powers choices for non-magical classes, that have fluff that is consistent with the mechanics of the power...
  • Rituals
  • Action Points/Hero Points
  • Mechanical differentiation between weapons (specifically an attack and defense bonus to model weapon size, reach, type, etc.)
  • A fully inclusive random Critical Hit chart based on weapon types, and including Magic
  • A Magical Attack Bonus system like BAB, with MAB progression for magical classes and rolls to hit for individually targeted offensive spells.
B-)
 

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