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*TTRPGs General
What Property That Has Never Had A TTRPG Adaptation Deserves one?
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<blockquote data-quote="kronovan" data-source="post: 9182969" data-attributes="member: 6775134"><p>I'll ditto the <strong>Elder Scrolls</strong> - it's the setting I'd most like to see get an official adaptation. But oh man, would I ever NOT want it to be adapted to D&D 5e as some of the Bethesda Softworks staff already attempted. Thankfully -in an ironic way- their efforts were guilty of plagerism and got pulled. I would also not like it to be adapted by Modiphius. A week ago I finally got their 2d20 adpatation of Dishonored to the table and running and playing it just felt awkward. While I've become a fan of Modiphius' Strar Trek Adventures, I can't envision 2d20 working particularly well for the Elder Scrolls. There's a terrific fan-made adapatation of the Elder Scrolls to Savage Worlds Deluxe by Will Herrman. I helped my son run some adventures with it about a decade ago and it played very well. It needs to be updated to SWADE and I've been tinkering with it a bit.</p><p></p><p>I'd also really like to see an adaptation to Pirannha Bytes' <strong>Gothic</strong> videogame series - I'm a shameless fan having played all 3 games at least twice. I have the beginnings of an adaptation of it to Savage Worlds, but in the midst of it I got my hands on a recent edition of The Dark Eye TTRPG and immediately felt it'd be a better choice. IMO the character archetypes (especially the Mages) and the Eye of Innos theme that underpins Gothic II, reveal some inspiration from the TDE. Both companies are in Germany and only a stones throw away from one another, so it seems likely. The problem is that TDE isn't that conducive -if at all- to home brewing. While its Professions align nicely and playable Races in Gothic are Human only, those 2 character features mostly invlolve just reskinning. Creating Gothic appopriate Cultures on the other hand, requires some heavy lifting. Basic Roleplay or Mythras could probably do the setting justice too, but the idea of doing it with TDE really bit me and stubbornly won't let go.</p></blockquote><p></p>
[QUOTE="kronovan, post: 9182969, member: 6775134"] I'll ditto the [B]Elder Scrolls[/B] - it's the setting I'd most like to see get an official adaptation. But oh man, would I ever NOT want it to be adapted to D&D 5e as some of the Bethesda Softworks staff already attempted. Thankfully -in an ironic way- their efforts were guilty of plagerism and got pulled. I would also not like it to be adapted by Modiphius. A week ago I finally got their 2d20 adpatation of Dishonored to the table and running and playing it just felt awkward. While I've become a fan of Modiphius' Strar Trek Adventures, I can't envision 2d20 working particularly well for the Elder Scrolls. There's a terrific fan-made adapatation of the Elder Scrolls to Savage Worlds Deluxe by Will Herrman. I helped my son run some adventures with it about a decade ago and it played very well. It needs to be updated to SWADE and I've been tinkering with it a bit. I'd also really like to see an adaptation to Pirannha Bytes' [B]Gothic[/B] videogame series - I'm a shameless fan having played all 3 games at least twice. I have the beginnings of an adaptation of it to Savage Worlds, but in the midst of it I got my hands on a recent edition of The Dark Eye TTRPG and immediately felt it'd be a better choice. IMO the character archetypes (especially the Mages) and the Eye of Innos theme that underpins Gothic II, reveal some inspiration from the TDE. Both companies are in Germany and only a stones throw away from one another, so it seems likely. The problem is that TDE isn't that conducive -if at all- to home brewing. While its Professions align nicely and playable Races in Gothic are Human only, those 2 character features mostly invlolve just reskinning. Creating Gothic appopriate Cultures on the other hand, requires some heavy lifting. Basic Roleplay or Mythras could probably do the setting justice too, but the idea of doing it with TDE really bit me and stubbornly won't let go. [/QUOTE]
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