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General Tabletop Discussion
*Dungeons & Dragons
What proportion of the population are adventurers?
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<blockquote data-quote="Celebrim" data-source="post: 7611119" data-attributes="member: 4937"><p>Do you mean 'adventurers' or do you mean 'PC classed individuals'.</p><p></p><p>If you mean 'PC classed individuals', in my game, PC classed individuals are probably 20% or more of the total population.</p><p></p><p>If you mean 'people who professionally fight monsters and recover treasure', then that's probably like 1 in 5000 persons though the vast majority - indeed nearly all of them - would not identify as 'adventurers'. Instead, you'd be dealing with a combination of knights errant, templars, champions, questing priests, mercenaries, inquisitors, bounty hunters, professional hunters and exterminators of different sorts. You'd also have a variety of guides, professional treasure hunters and scholars who studied various esoteric dangerous things, or whose studies regularly brought them in contact with various dangerous things. Plus you'd have people who worked as guards for or assistants to all of the above. </p><p></p><p>Of course, you'd also have a lot of mercenaries and the like out there that didn't really fight monsters or uncanny things except by necessity. And technically, a 'rat catcher' is a monster fighter, but we don't really think of the rat catchers as adventurers (though in a fantasy world, they might be rather tough and competent individuals).</p><p></p><p>So, in 2 million persons you'd have like 400,000 leveled PC classed individuals, of which about 400 of them in some sense were competitors to the PC's. Of those, probably only a 10th of those would be a part of a long term multi-disciplinary mercenary company from diverse backgrounds that we think of as 'an adventuring party'. The vast majority would either work alone, or have specialties (like killing undead or lycanthropes), or be emergency task forces sponsored by various temples or perhaps in some cases governments.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7611119, member: 4937"] Do you mean 'adventurers' or do you mean 'PC classed individuals'. If you mean 'PC classed individuals', in my game, PC classed individuals are probably 20% or more of the total population. If you mean 'people who professionally fight monsters and recover treasure', then that's probably like 1 in 5000 persons though the vast majority - indeed nearly all of them - would not identify as 'adventurers'. Instead, you'd be dealing with a combination of knights errant, templars, champions, questing priests, mercenaries, inquisitors, bounty hunters, professional hunters and exterminators of different sorts. You'd also have a variety of guides, professional treasure hunters and scholars who studied various esoteric dangerous things, or whose studies regularly brought them in contact with various dangerous things. Plus you'd have people who worked as guards for or assistants to all of the above. Of course, you'd also have a lot of mercenaries and the like out there that didn't really fight monsters or uncanny things except by necessity. And technically, a 'rat catcher' is a monster fighter, but we don't really think of the rat catchers as adventurers (though in a fantasy world, they might be rather tough and competent individuals). So, in 2 million persons you'd have like 400,000 leveled PC classed individuals, of which about 400 of them in some sense were competitors to the PC's. Of those, probably only a 10th of those would be a part of a long term multi-disciplinary mercenary company from diverse backgrounds that we think of as 'an adventuring party'. The vast majority would either work alone, or have specialties (like killing undead or lycanthropes), or be emergency task forces sponsored by various temples or perhaps in some cases governments. [/QUOTE]
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What proportion of the population are adventurers?
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