Rel
Liquid Awesome
I've now managed to bag both the campaign setting and Sharn: City of Towers as early Christmas presents and I've been busily reading both and begun forumulating some ideas about what sort of campaign I'll eventually run with this setting. One thing I noted was that the main campaign book offers up the idea of allowing several other non-humanoid races as options beyond the standard races (and those specifically included in Eberron). Things like Orcs, Goblins, Hobgoblins, Gnolls, etc.
Have any of you opened up these races to your players for your Eberron campaigns? Which ones? How did it work out?
Have any of you opened up these races to your players for your Eberron campaigns? Which ones? How did it work out?