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General Tabletop Discussion
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What races do you expect to see in the core books?
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<blockquote data-quote="Yaarel" data-source="post: 6281235" data-attributes="member: 58172"><p>D&D supports any settings.</p><p></p><p>There are no ‘classic races’. The Greyhawk Setting is just one of many settings. The list of races for Greyhawk only matters to Greyhawk.</p><p></p><p>AD&D 1e is profoundly modular. The game expects the DM to pick and choose whatever suggestions seem interesting and to ignore whatever suggestions seem uninteresting. The game even expects the DM to invent new rules, and it is difficult to play unless the DM makes house rules.</p><p></p><p>The Wheel of Outer Planes that is central to the Planescape setting is simply a suggestion in the 1e Players Handbook, in an appendix alongside a suggestion to use psionics. Strictly optional.</p><p></p><p>The Greyhawk Setting is something different. It is strictly an optional setting, like Dark Sun is. The premise of the Greyhawk Setting is to try harmonize and systematize as much of the conflictive suggestions as possible, that were scattered across the TSR publications.</p><p></p><p>There is no obligation for D&D to mimic Greyhawk races. The DM can plug-and-play any races, whatever makes sense for the chosen setting for the story.</p><p></p><p>D&D has no room for ‘one true way’.</p><p></p><p>D&D supports any settings.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 6281235, member: 58172"] D&D supports any settings. There are no ‘classic races’. The Greyhawk Setting is just one of many settings. The list of races for Greyhawk only matters to Greyhawk. AD&D 1e is profoundly modular. The game expects the DM to pick and choose whatever suggestions seem interesting and to ignore whatever suggestions seem uninteresting. The game even expects the DM to invent new rules, and it is difficult to play unless the DM makes house rules. The Wheel of Outer Planes that is central to the Planescape setting is simply a suggestion in the 1e Players Handbook, in an appendix alongside a suggestion to use psionics. Strictly optional. The Greyhawk Setting is something different. It is strictly an optional setting, like Dark Sun is. The premise of the Greyhawk Setting is to try harmonize and systematize as much of the conflictive suggestions as possible, that were scattered across the TSR publications. There is no obligation for D&D to mimic Greyhawk races. The DM can plug-and-play any races, whatever makes sense for the chosen setting for the story. D&D has no room for ‘one true way’. D&D supports any settings. [/QUOTE]
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What races do you expect to see in the core books?
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