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What Races for the 5E PHB
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<blockquote data-quote="Thunderfoot" data-source="post: 5827836" data-attributes="member: 34175"><p>Elf, Dwarf (other), Half-elf (other), Halfling, Gnome and Human.</p><p></p><p>Half-orc, while an awesome tip o the hat to 1eAD&D just doesn't fit as a core character race IMO. Especially if they are trying to build a simple rule set that can be expanded upon. I would even drop the gnomes to stay with this argument.</p><p></p><p>Tieflings, Dragonborn, Warforged and Celestials of any ilk are just NOT core material. Sorry, they are needlessly complicated for a basic race, as are drow. Now, the first supplement I would print would be a races expansion book and then I would lump as many races as possible in there, coming up with many optional races including the goblinoids, reptilians, anthropomorphs, giant-kin and core race variants. </p><p></p><p>5e is a chance to strip everything down to a base game and allow all the shiny bits to be bolted on like aftermarket armor. Let's hope they do it.</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 5827836, member: 34175"] Elf, Dwarf (other), Half-elf (other), Halfling, Gnome and Human. Half-orc, while an awesome tip o the hat to 1eAD&D just doesn't fit as a core character race IMO. Especially if they are trying to build a simple rule set that can be expanded upon. I would even drop the gnomes to stay with this argument. Tieflings, Dragonborn, Warforged and Celestials of any ilk are just NOT core material. Sorry, they are needlessly complicated for a basic race, as are drow. Now, the first supplement I would print would be a races expansion book and then I would lump as many races as possible in there, coming up with many optional races including the goblinoids, reptilians, anthropomorphs, giant-kin and core race variants. 5e is a chance to strip everything down to a base game and allow all the shiny bits to be bolted on like aftermarket armor. Let's hope they do it. [/QUOTE]
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