questing gm
First Post
Is it? I don't know how it's presented, but it reminds me a little of the typical "mysteries left for you to explore", like "what really happened in the Mournland?".
I like this kind of stuff. Leaving this open (both in the book and for later) means you recognize: Here's a plot hook. We don't resolve it for you, you can go on and make up your own.
It's not the designers he's referring to but it's the novel writers who might pick it up at some point.
