What rpg system would you use for a 60+ session fantasy campaign?

I was really interested in Spacemaster many years ago, but before I tried to introduce it to people I decided to create a couple characters--and crashed right into a wall. And I wasn't exactly hostile to complex character gen.
I'm not suggesting everyone loves RM. It sounds like you're talking about learning the entire game alone, in order to run it and teach it yourself.

My point is that, as a GM who knows and loves the system, I've never had a problem introducing new players. I'm saying no more or less than that.
 

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