What RPGs genres are lacking?

I haven't seen much for Pulp Adventure games.
Among others, both editions of Aventure do this, well not just to my own extremely biased take but that of a lot of happy customers, many of whom to gloriously deranged things with. (My personal favorite to read about was the campaign set in medieval Europe where the monastic orders all had special fighting styles like Shaolin and other Asian monastic orders.)

Stone Age. From Paleolithic to Neolithic.
Paleomythic does this in a very cool way.
 

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Didn't Deadlands invent the genre?
Not really... Horseclans (Novels start in 1975) can be seen as a spiritual forefather to it, being that it's a postapocalypse weird west... and that has a splat for 1st ed GURPS (circa 1992).

While not as over the top, the TV show Wild Wild West definitely puts some anachronistic tech and a few supernatural elements, into a nearly historic Wild West. (Note: The main character is James West, so the name is a double entendre.) The 1999 movie was only a bit more wild than the show, mostly because it actually had an effects budget. I have not seen a specific WWW RPG, but the games I've mentioned all can do it.

Further, AD&D 1e has interoperability notes for Boot Hill... Boot Hill adding wizards and AD&D monsters is weird west. A different kind of weird west, as it lacks steamtech, but it can add magitech. Given Gamma world had similar treatment to/from AD&D... one could go far weirder by mixing those three. And TSR said it was approved to do so.

What Deadlands did do was give it a catchy genre name and mix in more horror than Wild Wild West could afford and could get past the network censors.
 

At least 5 treatments: Deadlands original system, Deadlands ported to Savage Worlds, Sagas & Six Guns for savage world, and Castle Falkenstein (in a splatbook), and minimal coverage in Space 1889 (a 4 page magazine article, but 1889 has steamtech galore already).
I was only aware of the 2 Deadlands. I’m a big fan of Space 1889 (even ran a HERO game using the setting), but never thought of it as Weird West, per se.

While not so weird as those, Aces & Eights isn't the west of the dime novels nor that of history.
I thought it was straight Western. 🤷🏾‍♂️
On Earth? Or off?
On Earth: Twilight 2000 any of 1e, 2.0e. 2.2e, or 4e. Aftermath. Morrow Project. Various levels of sci fi tech, from none (T2K) to cryogenic suspension (Morrow)
I was too vague- I meant early (as in, like 1-10 years into the future) post-apoc on Earth, or the early days of colonizing an alien planet, with or without intelligent native species or expanding alien civilization (living or dead).
Solomon Kane got an adaptation by Mongoose in the 2000's.
D6 Adventure is essentially WEG Indiana Jones less the LFL owned IP, and is currently available in PDF.
Savage Worlds has a lot of pulp settings. Including another Solomon Kane adaptation.
Never saw any of those beyond Savage Worlds. I know HERO had a pulp sourcebook; I assume GURPS had one as well.
 


I thought it was straight Western. 🤷🏾‍♂️
It's alt-history, with hints of Native Magic. It also has the "Five Civilized Tribes" aka the Sioux Confederacy as a functional nation-state, and the CSA surviving the USCW. It is mechanically similar to Hackmaster, so crossover critters are easy.

As for the post-apoc... T2K, the war went nukes in 1998... and its early 2000 if using the standard campaign start.

I can't help with the space colonies, as m tastes run to space opera.
 


Not really... Horseclans (Novels start in 1975) can be seen as a spiritual forefather to it, being that it's a postapocalypse weird west... and that has a splat for 1st ed GURPS (circa 1992).

RE Howards The Horror From the Mound 1932 is the first story to feature a wild west cowboy disturbing a burial mound in Texas, unleashing a vampiric revenant conquistador. It thus earns its place as the orginator* of the Weird West Genre

* there were earlier penny dreadfuls featuring ghostly gunslingers coming back for revenge but those are ghost stories whereas I think Deadlands style weird west needs physical undead
 
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RE Howards The Horror From the Mound 1932 is the first story to feature a wild west cowboy disturbing a burial mound in Texas, unleashing a vampiric revenant conquistador. It thus earns its place as the orginator* of the Weird West Genre

* there were earlier penny dreadfuls featuring ghostly gunslingers coming back for revenge but those are ghost stories whereas I think Deadlands style weird west needs physical undead
Ironically, physical undead aren't that common per the books. Sure, you have the guys who wake up with a Manitou keeping them out of the grave, and they are undying in a way not too different from Milo Morai - given time anything heals, don't particularly look dead... But sever the neck... and that harrowed, or that undying, they're not gonna heal fast enough.

Milo's the Horseclans POV protagonist for the several I read.

I wasn't aware of Horror from the Mound, might have to go grab it if it's on gutenburg.

I was aware of the penny dreadfuls, but ghosts alone don't rise to the level of weird west for me.

Likewise, I don't actually consider A&8 actually in the Weird West genre, but it is adjacent as an alt-hist with major counterfactuals. Plus, the stats look very much like hackmaster, so it's easy to weird it up.
 


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