Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What rule(s) is 5e missing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Gasik" data-source="post: 8642573" data-attributes="member: 6877472"><p>Ok, but why is save for half damage acceptable and damage on a miss isn't? The mechanics are almost entirely the same, save the attacker makes an attack against AC (which can include Dexterity) or the defender makes a Dexterity check against the spell save DC...but one does half damage if it "fails" and the other does not.</p><p></p><p>Further, you need a special ability (Evasion) to take absolutely no damage from Fireball, but it's the default for attacks vs. AC.</p><p></p><p>If you say "well your armor absorbs all the damage", then armor seems a bit good in that it adds to the "DC" of attacks by it's very presence, and <strong>also </strong>grants this "evasion" effect.</p><p></p><p>And since hit points are only partly damage (and in fact, include, according to Gary Gygax, "the actual physical ability of the character to withstand damage- as indicated by Constitution bonuses- and a commensurate increase in areas such as skill in combat and similar life or death situations, the sixth sense which warns the individual of some otherwise unforeseen events, sheer luck, and the fantastic provisions of magical protections and/or divine protection"), the fact that you take no damage on a missed attack roll and half damage on a successful Dexterity save seems suspect.</p><p></p><p>The only reason "damage on a miss" is unacceptable is that it's different. If hit points are an abstraction, and involve doing things like dodging out of the way of attacks (which Dexterity already accounts for with AC), then losing hit points just from stress and fatigue whether you take a solid blow or not, shouldn't be any more or less of an abstraction.</p><p></p><p>I mean, you may not like the idea, but there's really no logic against allowing some weapon attacks to function in this manner. The only thing standing in it's way is tradition.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8642573, member: 6877472"] Ok, but why is save for half damage acceptable and damage on a miss isn't? The mechanics are almost entirely the same, save the attacker makes an attack against AC (which can include Dexterity) or the defender makes a Dexterity check against the spell save DC...but one does half damage if it "fails" and the other does not. Further, you need a special ability (Evasion) to take absolutely no damage from Fireball, but it's the default for attacks vs. AC. If you say "well your armor absorbs all the damage", then armor seems a bit good in that it adds to the "DC" of attacks by it's very presence, and [B]also [/B]grants this "evasion" effect. And since hit points are only partly damage (and in fact, include, according to Gary Gygax, "the actual physical ability of the character to withstand damage- as indicated by Constitution bonuses- and a commensurate increase in areas such as skill in combat and similar life or death situations, the sixth sense which warns the individual of some otherwise unforeseen events, sheer luck, and the fantastic provisions of magical protections and/or divine protection"), the fact that you take no damage on a missed attack roll and half damage on a successful Dexterity save seems suspect. The only reason "damage on a miss" is unacceptable is that it's different. If hit points are an abstraction, and involve doing things like dodging out of the way of attacks (which Dexterity already accounts for with AC), then losing hit points just from stress and fatigue whether you take a solid blow or not, shouldn't be any more or less of an abstraction. I mean, you may not like the idea, but there's really no logic against allowing some weapon attacks to function in this manner. The only thing standing in it's way is tradition. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What rule(s) is 5e missing?
Top