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What rule(s) is 5e missing?
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<blockquote data-quote="glass" data-source="post: 8642858" data-attributes="member: 12251"><p>Conceptually, both represent and attack that was somewhat successful <em>EDIT: at wearing down the enemy</em> but not as successful as it could have been.</p><p></p><p></p><p>"Hit" is undefined for save spells (escept attack-roll spells which also have a save, like <em>disintergate</em>). "Hit" for weapon attacks is an abstract mechanical construct, just like AC and hit points are. Weapon attacks that mechanically "hit you" do not necesarily physically makes contact, and similarly, weapon attacks that "miss you" do not necesarily fail to make contact. Also, see above.</p><p></p><p><em>EDIT: If this is leading up to iteration #2798879 of the stupid naughty-word "meat point" argument, please count me out.</em></p><p></p><p></p><p>Depends on how you define "bad". There is a (hopefully small, but loud) subset of the playerbase for whom getting theirs is not ebough - it is important to them that other people do not get theirs, even in ways that do not negatively impact them at all. The DDN playtest appears to pay those people a lot more attention that they should have done (which is to say, "more than none").</p><p></p><p></p><p>Which is fine, but stop picking such terrible examples of that when there are plenty of really good ones right there!</p><p></p><p></p><p>The "gun" Vaalingrade is refering to is Holy Word (or Divine Smite). Although if even the possibility of colateral damage is "little e evil" then no good deity should grant Flamestrike either (or the aforementioned Fireball - via the Fire domain in 3e for example).</p><p></p><p>_</p><p>glass.</p></blockquote><p></p>
[QUOTE="glass, post: 8642858, member: 12251"] Conceptually, both represent and attack that was somewhat successful [I]EDIT: at wearing down the enemy[/I] but not as successful as it could have been. "Hit" is undefined for save spells (escept attack-roll spells which also have a save, like [I]disintergate[/I]). "Hit" for weapon attacks is an abstract mechanical construct, just like AC and hit points are. Weapon attacks that mechanically "hit you" do not necesarily physically makes contact, and similarly, weapon attacks that "miss you" do not necesarily fail to make contact. Also, see above. [I]EDIT: If this is leading up to iteration #2798879 of the stupid naughty-word "meat point" argument, please count me out.[/I] Depends on how you define "bad". There is a (hopefully small, but loud) subset of the playerbase for whom getting theirs is not ebough - it is important to them that other people do not get theirs, even in ways that do not negatively impact them at all. The DDN playtest appears to pay those people a lot more attention that they should have done (which is to say, "more than none"). Which is fine, but stop picking such terrible examples of that when there are plenty of really good ones right there! The "gun" Vaalingrade is refering to is Holy Word (or Divine Smite). Although if even the possibility of colateral damage is "little e evil" then no good deity should grant Flamestrike either (or the aforementioned Fireball - via the Fire domain in 3e for example). _ glass. [/QUOTE]
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What rule(s) is 5e missing?
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