Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What rule(s) is 5e missing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Garthanos" data-source="post: 8645338" data-attributes="member: 82504"><p>Exactly so we ignore it. you were or appeared to be claiming it is changing enough to "cancel" the <strong>change in force</strong> due to mass... it is not cancelling anything about force. (assuming force of damage from a fall)</p><p></p><p></p><p>Your wording indicating that the constant of gravity was somehow countering/cancelling the increased force due to increase in mass. It does not.</p><p></p><p>This is very much not what you said (if it were i would not dispute it and you can simply consider what you mean not in dispute just how you expressed it)</p><p></p><p>(also a trivial truth) And you were talking directly about force and how mass increased it but acceleration was cancelling that, ie so now it is a sudden change up and you are claiming the rest of the sentence was about velocity? </p><p></p><p>However your original statement stated A cancelled the increase in force due to mass by being inversely proportional .... and if you are looking for force (* or subsequently energy which is a better measure) from impact ie falling damage remains increased due to mass it remains higher for larger objects, (yes with g remaining close enough to the same for normal objects etc.)</p></blockquote><p></p>
[QUOTE="Garthanos, post: 8645338, member: 82504"] Exactly so we ignore it. you were or appeared to be claiming it is changing enough to "cancel" the [B]change in force[/B] due to mass... it is not cancelling anything about force. (assuming force of damage from a fall) Your wording indicating that the constant of gravity was somehow countering/cancelling the increased force due to increase in mass. It does not. This is very much not what you said (if it were i would not dispute it and you can simply consider what you mean not in dispute just how you expressed it) (also a trivial truth) And you were talking directly about force and how mass increased it but acceleration was cancelling that, ie so now it is a sudden change up and you are claiming the rest of the sentence was about velocity? However your original statement stated A cancelled the increase in force due to mass by being inversely proportional .... and if you are looking for force (* or subsequently energy which is a better measure) from impact ie falling damage remains increased due to mass it remains higher for larger objects, (yes with g remaining close enough to the same for normal objects etc.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What rule(s) is 5e missing?
Top