RangerWickett
Legend
In your experiences, what rules are you dissatisfied about, because they don't feel right?
For me, it's grappling when big creatures are involved. Sure, it's cool and dramatic when a purple worm grabs a character in its mouth and swallows him, but what about Dragons? Has anyone noticed that the ultra cool picture of Tordek in the red dragon's mouth vanished from the PHB? It used to be in the combat section (and I got it signed by Todd Lockwood at GenCon 2000), but it's gone now. It was a great pic, with Tordek clinging to the dragon's mouth as he hacks at it with his axe.
You can't do that in a D&D game. If you're in its mouth, you're grappled, and you can only attack with a light weapon, not an axe. And to draw your light weapon you have to make a grapple check, which is impossible because a dragon with a +45 grapple check has you in its mouth. You also can't do the classic "climb onto the monster's back and attack it from a blind spot trick," because grabbing onto a creature is considered grappling, and it's just plain impossible to grapple a big creature. I would house rule it to be a Climb check with a high DC, but it'd be kinda nice if it was standardized in the rules.
The other thing about big creatures is that the easiest way to kill them is to jump into their mouths with a +1 wounding dagger, since they all have much lower ACs on the inside. Cutting your way out is a sinch, especially compared to cutting your way in. I'm imagining there's a group of halfling assassins out there who specialize in "Into the Mouth" combat techniques.
One last thing is Spot checks. Now, the way I run it, the -1 per 10 ft. penalty on Spot checks only applies when a creature is actively trying to hide. Otherwise it would be nearly impossible to see anything beyond 200 ft. But by the rules, I must be a high-level ranger with favored enemy - airplanes, because I can spot planes taking off from Atlanta's Hartsfield airport, at least 1000 ft. up. That's a base DC modifier of +100, then -16 because it's colossal. If I roll a nat 20 on my Spot, and it rolls a nat 1 on its hide, and has a -20 penalty for hiding while 'running', the DC is 65, which means I have to have a +45 Spot check.
23 ranks, +10 from favored enemy 5 times, 28 Wisdom is +9, eyes of the eagle is +5. Yeah, it's doable.
Do you have any other rules that you just don't think work in a way that's consistent with the rest of D&D? Or for other game systems?
For me, it's grappling when big creatures are involved. Sure, it's cool and dramatic when a purple worm grabs a character in its mouth and swallows him, but what about Dragons? Has anyone noticed that the ultra cool picture of Tordek in the red dragon's mouth vanished from the PHB? It used to be in the combat section (and I got it signed by Todd Lockwood at GenCon 2000), but it's gone now. It was a great pic, with Tordek clinging to the dragon's mouth as he hacks at it with his axe.
You can't do that in a D&D game. If you're in its mouth, you're grappled, and you can only attack with a light weapon, not an axe. And to draw your light weapon you have to make a grapple check, which is impossible because a dragon with a +45 grapple check has you in its mouth. You also can't do the classic "climb onto the monster's back and attack it from a blind spot trick," because grabbing onto a creature is considered grappling, and it's just plain impossible to grapple a big creature. I would house rule it to be a Climb check with a high DC, but it'd be kinda nice if it was standardized in the rules.
The other thing about big creatures is that the easiest way to kill them is to jump into their mouths with a +1 wounding dagger, since they all have much lower ACs on the inside. Cutting your way out is a sinch, especially compared to cutting your way in. I'm imagining there's a group of halfling assassins out there who specialize in "Into the Mouth" combat techniques.
One last thing is Spot checks. Now, the way I run it, the -1 per 10 ft. penalty on Spot checks only applies when a creature is actively trying to hide. Otherwise it would be nearly impossible to see anything beyond 200 ft. But by the rules, I must be a high-level ranger with favored enemy - airplanes, because I can spot planes taking off from Atlanta's Hartsfield airport, at least 1000 ft. up. That's a base DC modifier of +100, then -16 because it's colossal. If I roll a nat 20 on my Spot, and it rolls a nat 1 on its hide, and has a -20 penalty for hiding while 'running', the DC is 65, which means I have to have a +45 Spot check.
23 ranks, +10 from favored enemy 5 times, 28 Wisdom is +9, eyes of the eagle is +5. Yeah, it's doable.
Do you have any other rules that you just don't think work in a way that's consistent with the rest of D&D? Or for other game systems?