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<blockquote data-quote="JohnSnow" data-source="post: 3886541" data-attributes="member: 32164"><p>Well...maybe not. But consider the following.</p><p></p><p>Say you're a playtester, and you come to ENWorld. You see all these inaccurate comments about various 4e things. You can say "I'm playtesting 4e and that's just not true" but nobody would believe you. They'd pump you for specifics. They'd bribe, cajole, and do all kinds of other things in an effort to get you to come clean with SOMETHING.</p><p></p><p>The designers and developers aren't allowed to divulge much more than "this is cool." A playtester who said too much could potentially turn people off the game by talking about a mechanic <em>that gets changed in playtesting.</em> WotC probably has enough trouble keeping track of everything their employees divulge. Monitoring the online output of several hundred (or thousand) playtesters to make sure they aren't saying too much would be ridiculously onerous. It's far easier to just have a policy of "you can't say anything - period!" That's something you can manage without having to devote 15 full-time employees to monitoring the internet.</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 3886541, member: 32164"] Well...maybe not. But consider the following. Say you're a playtester, and you come to ENWorld. You see all these inaccurate comments about various 4e things. You can say "I'm playtesting 4e and that's just not true" but nobody would believe you. They'd pump you for specifics. They'd bribe, cajole, and do all kinds of other things in an effort to get you to come clean with SOMETHING. The designers and developers aren't allowed to divulge much more than "this is cool." A playtester who said too much could potentially turn people off the game by talking about a mechanic [i]that gets changed in playtesting.[/i] WotC probably has enough trouble keeping track of everything their employees divulge. Monitoring the online output of several hundred (or thousand) playtesters to make sure they aren't saying too much would be ridiculously onerous. It's far easier to just have a policy of "you can't say anything - period!" That's something you can manage without having to devote 15 full-time employees to monitoring the internet. [/QUOTE]
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