What setting are you using?


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After years of high-magic 3.5 D&D campaigns in the Realms, we have used the switch to Pathfinder to try something a bit different.

We are adventuring in the Lands of Legend, the setting originally written for Dragon Warriors (a British RPG from the 1980s, recently republished).

Legend is a psuedo medieval and highly atmospheric world that is fairly low magic and with a feel that is a bit more like Ars Magica's Mythic Europe, but without all the "academic" feel.

We are enjoying it so much we have started publishing locations, NPCs and adventures for Legend statted for Pathfinder in a fanzine called Ordo Draconis.

What I love about this approach is that our adventures have started to feel like "Robin of Sherwood" rather than "Disneyland" that I sometimes felt with the Realms.

I am intrigued by Golarion though.
 

I'm using my 28+year old homebrew setting, recently converted to PF. I like Golarion, but reserve that for my "play time" as I have two other GMs who use it and that gives me lots of face time with the setting as a player.

If I were to adapt other settings to PF, I'd look at using Ravenloft or perhaps the 2E rendition of Planescape...I have a hard time running published "standard fantasy" campaigns when I already am much more familiar with my own personal setting, but exotic alternates like those two are quite entertaining.
 


I've been following LPJ Design's Obsidian Twilight - a Ravenloft meets Dark Sun sort of mash-up. I'd definitely be interested in playing, if not running, the setting. I like what I've seen so far, but it needs a little more meat. And Pathfinder needs some official Psionics rules first though.
 

To the OP: I Buy Pathfinder More for the Game than the Setting, but I do make setting purchases.

Golarion is not my favorite Setting, that would be 2e/3e Forgotten Realms, but I'm running it at the moment because I wanted to try something different. This week the players will be pulled into the mists to deal with a 1-shot Ravenloft Adventure from 2nd Edition (which I'm converting up).

One thing I've always wanted is a Forgotten Realms Encyclopedia, in Textual Form (with complimentary PDF). A Comprehensive setting document, detailing all of forgotten realms that has been detailed in 2e or 3e, and detailing the people and whatnot. It should include the Grand History of the Realms, but that should be a small part of it. Most of the info would be a simple reprint, though it would involve some editing. The thing would be thick enough to warrant 2 volumes. I'm never going to get one officially, but I'd love to have one. Enough so that I may some day compile the thing myself. Probably mechanics free, with a list of things needing mechanics.

However, 4e's Points of Light design policy and the other changes they made killed forgotten realms for me, and so I won't play in their new world. Part of what I liked about Forgotten Realms was that it was a complete world, and not a Points of Light thing.

Also I'm picky about mechanics, and I don't like alot of the core elements of 4e.
I could build 4e into something I would play via houserules, but I'd be making very widesweeping changes and it would be alot of work (Like designing a new game). Making a much smaller number of changes to Pathfinder, I can have more of the game I want.
 


I have started notes for a 3.75 (Trailblazer with elements of Pathfinder and house rules) D&D campaign set in Al'Qadim.

That sounds great. Care to share the notes ? (...and maybe start an PF Al'Qadim thread)

Are you using any of the 3E AQ conversion material ? (some was in dragon and some on ArabianAdventures.org)

Are you including the 2E Complete Necromancer Guide material? (There's an AQ minicampaign detailed in it set on the Isle of Sahu. It is sort of a sequel to Cities of Bone)
 

I have a few irregularly occurring Pathfinder games (one of which will be going on full time after my M&M Nightbane game finishes up.). All of them use Forgotten Realms (3.x) as "the base". What will likely be my RL group's "next major game" is currently on the Sword Coast between Baldur's Gate and Candlekeep. Another game we play when several of the players can't make it is a run through of the Freeport Trilogy (though Freeport in this is part of the FR world). Finally, I have a solo game with a paladin originally from Cormyr who has been drawn into the Demiplane of Dread (using the 3.x Ravenloft campaign stuff).
 

GOLARION!!!

well, for the PF game I just started up in pbp on these here boards.

In my home game (4e) I use a homebrew setting. However, it was based on my favourite elements of Golarion and my own personaly creations, as well as inspiration from various sources like the FRCS 3e.


Frankly, I love the PF setting. it's brilliant. There are very few things I would change, and that would likely be to add sites that I made up myself into the setting.
 

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