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Community
General Tabletop Discussion
*Dungeons & Dragons
What should be the Optimization and Magic Item Assumption of PCs be?
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<blockquote data-quote="Incenjucar" data-source="post: 8933074" data-attributes="member: 6182"><p>Math magic is boring. As with most mundane items, magic items should focus on letting you do new things or enhancing things that don't impact the power curve. The most math I want to see is something like "doubles your maximum jump distance". Combat abilities should be limited to encounter powers or neutral at-will effects like changing damage type. We need more flaming swords that just convert to fire damage and function as a mobile campfire that staves off environmental cold, which can be jammed in a lock to melt it, and fewer flaming swords that do explosive flame crits for +10d6 damage.</p><p></p><p>There's room for strong signature equipment, but that should be more built-in and character driven. I'd like to see magic item attunement be a feature you need to buy into, with set expectations for the power that grants - maybe default benefits to your mundane gear if the DM doesn't provide.</p></blockquote><p></p>
[QUOTE="Incenjucar, post: 8933074, member: 6182"] Math magic is boring. As with most mundane items, magic items should focus on letting you do new things or enhancing things that don't impact the power curve. The most math I want to see is something like "doubles your maximum jump distance". Combat abilities should be limited to encounter powers or neutral at-will effects like changing damage type. We need more flaming swords that just convert to fire damage and function as a mobile campfire that staves off environmental cold, which can be jammed in a lock to melt it, and fewer flaming swords that do explosive flame crits for +10d6 damage. There's room for strong signature equipment, but that should be more built-in and character driven. I'd like to see magic item attunement be a feature you need to buy into, with set expectations for the power that grants - maybe default benefits to your mundane gear if the DM doesn't provide. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What should be the Optimization and Magic Item Assumption of PCs be?
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