..not a survey because I'm asking for reasoning why.
If we cap level, ability score and armor class at 20, the bonus spread is more noticeable. However, if the highest level is 20, that makes higher level monsters less challenging.
If we cap level, ability and ac at 25, this seems to be a happy medium. We've got a nice bonus spread for ability and level and high level monsters are a little more challenging.
If we cap level, ability and ac at 30 the +1 bonuses are less noticable between players and monsters. Combat also takes longer because monsters could have 30d12 hit points.
What should be the maximum number be? We really need to cap numbers.
Here are some questions when setting these limits.
How many rounds would the highest level highest stat character take to kill the highest level monster if she hit every turn doing maximum damage?
I'm thinking 5 rounds.
Are 20 low level monsters a threat to the highest level character.
I would like the answer to be yes.
If we cap level, ability score and armor class at 20, the bonus spread is more noticeable. However, if the highest level is 20, that makes higher level monsters less challenging.
If we cap level, ability and ac at 25, this seems to be a happy medium. We've got a nice bonus spread for ability and level and high level monsters are a little more challenging.
If we cap level, ability and ac at 30 the +1 bonuses are less noticable between players and monsters. Combat also takes longer because monsters could have 30d12 hit points.
What should be the maximum number be? We really need to cap numbers.
Here are some questions when setting these limits.
How many rounds would the highest level highest stat character take to kill the highest level monster if she hit every turn doing maximum damage?
I'm thinking 5 rounds.
Are 20 low level monsters a threat to the highest level character.
I would like the answer to be yes.