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What Should the Maximum Level Be?
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<blockquote data-quote="Mercurius" data-source="post: 6068968" data-attributes="member: 59082"><p>I'm all for open-ended levels, but this poses a possible problem for divinities. It doesn't make sense to have 87th level wizards running around when the greater god of magic is a 40th level wizard. Different campaigns and DMs could handle this differently, but perhaps the default core rules could be something akin to divine ascension - that once you get past 30th level you are a "candidate" for demigodhood. Before then, the gods are taking notice, even vying for your services on "their side." Numerous story possibilities here. </p><p></p><p>I'd like to see a continuation of tiers, but spread out a bit. Something like this:</p><p></p><p>1-10: "Adventuring" tier</p><p>11-20: "Heroic" tier</p><p>21-30: "Paragon" tier</p><p>31-40: "Epic" tier</p><p>41-50: "Legend" tier</p><p>51+: "Immortal" tier</p><p></p><p>That gives 50 levels of "mortal play" with possibilities beyond that. Perhaps if 50th level is the normal cap for mortality, beyond which some kind of ascension takes place, 100th level is the cap for immortals; the overgod/universal spirit doesn't allow for power beyond that.</p><p></p><p>Another option would be to have a different system altogether for immortal "levels." So maybe you have open-ended levels, and then "circles" of immortality which supercede and replace mortal levels. So an 87th level wizard could exist, but would still be mortal (if absurdly bad-ass), but would be lesser (if only by a hair) than even a 1st circle immortal. The tiers could be the same as above, except without the "immortal", which "Legend" being open-ended, but then you'd also have immortal circles:</p><p></p><p>1st circle: quasi-god </p><p>2nd circle: demi-god </p><p>3rd circle: lesser god </p><p>4th circle: intermediate god </p><p>5th circle: greater god </p><p>6th circle: over-god </p><p>7th circle: supreme deity/universal spirit </p><p></p><p>Each circle unlocks a different degree of power; all higher circle beings include the powers of lower circles. For instance, all divinities are immortal and ageless and can grant spells to different degrees; the higher the circle, the higher the spell/prayer level. But the point is, these "circle powers" surpass even the highest mortal levels. A deity, then, wouldn't really have normal levels - except in the form of an avatar.</p><p></p><p>But I digress...</p></blockquote><p></p>
[QUOTE="Mercurius, post: 6068968, member: 59082"] I'm all for open-ended levels, but this poses a possible problem for divinities. It doesn't make sense to have 87th level wizards running around when the greater god of magic is a 40th level wizard. Different campaigns and DMs could handle this differently, but perhaps the default core rules could be something akin to divine ascension - that once you get past 30th level you are a "candidate" for demigodhood. Before then, the gods are taking notice, even vying for your services on "their side." Numerous story possibilities here. I'd like to see a continuation of tiers, but spread out a bit. Something like this: 1-10: "Adventuring" tier 11-20: "Heroic" tier 21-30: "Paragon" tier 31-40: "Epic" tier 41-50: "Legend" tier 51+: "Immortal" tier That gives 50 levels of "mortal play" with possibilities beyond that. Perhaps if 50th level is the normal cap for mortality, beyond which some kind of ascension takes place, 100th level is the cap for immortals; the overgod/universal spirit doesn't allow for power beyond that. Another option would be to have a different system altogether for immortal "levels." So maybe you have open-ended levels, and then "circles" of immortality which supercede and replace mortal levels. So an 87th level wizard could exist, but would still be mortal (if absurdly bad-ass), but would be lesser (if only by a hair) than even a 1st circle immortal. The tiers could be the same as above, except without the "immortal", which "Legend" being open-ended, but then you'd also have immortal circles: 1st circle: quasi-god 2nd circle: demi-god 3rd circle: lesser god 4th circle: intermediate god 5th circle: greater god 6th circle: over-god 7th circle: supreme deity/universal spirit Each circle unlocks a different degree of power; all higher circle beings include the powers of lower circles. For instance, all divinities are immortal and ageless and can grant spells to different degrees; the higher the circle, the higher the spell/prayer level. But the point is, these "circle powers" surpass even the highest mortal levels. A deity, then, wouldn't really have normal levels - except in the form of an avatar. But I digress... [/QUOTE]
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