Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What Should the Maximum Level Be?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="delericho" data-source="post: 6070482" data-attributes="member: 22424"><p>Alternately, only 3e <em>did</em> include all the "core stuff". Although even then, it didn't include all of it - psionics hasn't appeared in the core since 1st Ed.</p><p></p><p>In any event, that "core stuff" is still just a subset of everything. Indeed, I'd be happy to bet that there are more groups using <em>something</em> from outwith the core rulebooks than there are playing in levels 13+ (3e or PF) or 21+ (4e). And, in fact, the overlap between those two groups is probably pretty high.</p><p></p><p></p><p></p><p>With 4e, WotC took a conscious decision to defer less popular elements from the game in order to make room for elements that they felt would prove to be more popular. And it's very likely that they were actually right to do so - the complaints from Gnome-lovers, for example, are very likely well out of proportion to the number of people who <em>actually</em> played gnomes. Besides, 4e did include support for Gnome PCs from the outset - it's just that those were presented in the MM rather than the PHB.</p><p></p><p>As for the argument that 4e was 'incomplete' - that's as old as 4e itself. Either it is (in that it presents a complete and playable game), or it is not (because it omits <em>something</em> that appeared in previous editions). But in the latter case, the same is true of <em>every</em> edition since 1st - as noted, psionics has been missing from the core since then.</p><p></p><p></p><p></p><p>No, it won't.</p><p></p><p>But it is <em>also</em> true that the current approach of having near-1,000 page Core Rules (with the expectation that groups will then add another 1,000 pages of supplements) is a very significant barrier to entry for new groups. When faced with the prospect of paying $100 for the rules, then spending hours reading them, then more time creating characters and an adventure to go with them, and then you get to <strong>start</strong> having fun - and all this for a game you <em>might</em> enjoy), it's really no wonder WoW has killed D&D and taken its stuff.</p><p></p><p>Neither approach is good. But the question WotC need to answer is this: which is <em>less bad</em> for sales - producing core rules that don't include everything people want, or producing core rules that actively drive away new players?</p></blockquote><p></p>
[QUOTE="delericho, post: 6070482, member: 22424"] Alternately, only 3e [i]did[/i] include all the "core stuff". Although even then, it didn't include all of it - psionics hasn't appeared in the core since 1st Ed. In any event, that "core stuff" is still just a subset of everything. Indeed, I'd be happy to bet that there are more groups using [i]something[/i] from outwith the core rulebooks than there are playing in levels 13+ (3e or PF) or 21+ (4e). And, in fact, the overlap between those two groups is probably pretty high. With 4e, WotC took a conscious decision to defer less popular elements from the game in order to make room for elements that they felt would prove to be more popular. And it's very likely that they were actually right to do so - the complaints from Gnome-lovers, for example, are very likely well out of proportion to the number of people who [i]actually[/i] played gnomes. Besides, 4e did include support for Gnome PCs from the outset - it's just that those were presented in the MM rather than the PHB. As for the argument that 4e was 'incomplete' - that's as old as 4e itself. Either it is (in that it presents a complete and playable game), or it is not (because it omits [i]something[/i] that appeared in previous editions). But in the latter case, the same is true of [i]every[/i] edition since 1st - as noted, psionics has been missing from the core since then. No, it won't. But it is [i]also[/i] true that the current approach of having near-1,000 page Core Rules (with the expectation that groups will then add another 1,000 pages of supplements) is a very significant barrier to entry for new groups. When faced with the prospect of paying $100 for the rules, then spending hours reading them, then more time creating characters and an adventure to go with them, and then you get to [b]start[/b] having fun - and all this for a game you [i]might[/i] enjoy), it's really no wonder WoW has killed D&D and taken its stuff. Neither approach is good. But the question WotC need to answer is this: which is [i]less bad[/i] for sales - producing core rules that don't include everything people want, or producing core rules that actively drive away new players? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What Should the Maximum Level Be?
Top