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What Should Today's Archetypes Be
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<blockquote data-quote="doctorbadwolf" data-source="post: 9111468" data-attributes="member: 6704184"><p>Also, I don’t think they’d be as generic as D&D classes were to start with. Like, the lore would come baked in, and the idea of separating one from the other would come later. </p><p></p><p>Also also, if we did see a Bard, it would not be the scoundrel face guy, it would be perhaps the heaviest magic user other than priest, but with completely different magic. Well, bane and blessing would be kinda in common, but otherwise the Bard would be about deep lore knowledge, aura buffs and debuffs and other effects (basically any creature that can hear you), knowing true names and other secrets and mysteries (in the classical sense), or might choose between a deeply scholarly storyteller role and a warrior-poet role. Gains perfect memory and a mechanic to drudge up a bit of story or song that answers a question posed to the PCs every so often. Can affect others’ luck. </p><p></p><p>If Druid appeared at all, it would be the Sage or the Priest, have secret coded language few others know, interact somehow with places of power in a unique way, </p><p></p><p></p><p>But! </p><p></p><p>I think that a lot of the concepts that are D&D classes, like the two above, Paladin or whatever it’d be called, even Wizard, and some subclass concepts like Kensei/Sword Saint, Cavalier/Chevalier/Knight (assuming the stalwart guy gets called Champion rather than knight), others I’m blanking on, would be post-chargen upgrades. I don’t think the D&D class system would exist, with its “here is X levels of progression for each class” dynamic, so it wouldn’t do that thing PrCs did where they stopped you leveling up as a rogue or whatever, but would just be “at this tier/level/whatever, you can gain a Mastery Archetype, which provides specific benefits and suggests particular goals and obligations.”</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9111468, member: 6704184"] Also, I don’t think they’d be as generic as D&D classes were to start with. Like, the lore would come baked in, and the idea of separating one from the other would come later. Also also, if we did see a Bard, it would not be the scoundrel face guy, it would be perhaps the heaviest magic user other than priest, but with completely different magic. Well, bane and blessing would be kinda in common, but otherwise the Bard would be about deep lore knowledge, aura buffs and debuffs and other effects (basically any creature that can hear you), knowing true names and other secrets and mysteries (in the classical sense), or might choose between a deeply scholarly storyteller role and a warrior-poet role. Gains perfect memory and a mechanic to drudge up a bit of story or song that answers a question posed to the PCs every so often. Can affect others’ luck. If Druid appeared at all, it would be the Sage or the Priest, have secret coded language few others know, interact somehow with places of power in a unique way, But! I think that a lot of the concepts that are D&D classes, like the two above, Paladin or whatever it’d be called, even Wizard, and some subclass concepts like Kensei/Sword Saint, Cavalier/Chevalier/Knight (assuming the stalwart guy gets called Champion rather than knight), others I’m blanking on, would be post-chargen upgrades. I don’t think the D&D class system would exist, with its “here is X levels of progression for each class” dynamic, so it wouldn’t do that thing PrCs did where they stopped you leveling up as a rogue or whatever, but would just be “at this tier/level/whatever, you can gain a Mastery Archetype, which provides specific benefits and suggests particular goals and obligations.” [/QUOTE]
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