Maggan said:I assume that the feat is not compulsory for every single D&D4e PC created. So, there will exist several groups where no PC has access to GWA.
I don't think it is compulsory for every magic user either. So there will be groups with magic users not using the feat.
Will this ruin the game? Probably not.
So, would dropping it altogether ruin the game? Probably not.
But hey, that's just my opinion.
/M
Its effect, allowing you to remove allies from the area of effects of your spells, is a generalized effect.
GWA does not give you bonuses with the order or make you have a certain in game advantage with the title, it modifies your basic wizard abilties. The other orders probably all have these effects as well. I would take a stab and say these orders are all through the feats and they replace metamagic.
The problem is bigger than changing the names of a couple of feats. Those of use against this naming change SEE that, we can see where this is going and what it is going to do. Try to step back and see our point of veiw for a minute and think about the hassle dealing with fluff based feats in what till now was a core/ generalized set of rules just did to the way people play D&D.