Arnwyn
First Post
I use a fair amount of 3rd party stuff (well, in theory, anyways) in my fairly extensive FR/SJ/AQ/PS/KT campaign:
R&R 1-2: including spells, magic items, PrCs, and Ritual Magic.
BoEM 1-3: pretty much everything.
BoHM: pretty much everything except that absolutely ludicrous Hallowed Mage. Gack.
Airships: for Halruaa and Nimbral.
CC1, CC2, ToH, RL: DoD, Nightmares & Dreams, Jade Dragons & Hungry Ghosts for monsters.
All Necromancer Games and Malhavoc adventures, plus some from Monkey God and Kenzer.
All Rokugan books for my version of Kara-Tur.
Gladiator (by Mongoose) to cover the South's gladiator arenas.
Guilds & Adventurers (by MEG) to cover some of the merchant aspects of my campaign.
Dragon Mag and Dungeon Mag.
Everything Freeport.
Some SL city books: Mithril, Hallowfaust, Shelzar to cover some cities in the South.
Kalamar city book: Geanvenue (also to be put in the South).
Some other (less impressive) books I might have forgot.
Edit: stupid smiley removed...
R&R 1-2: including spells, magic items, PrCs, and Ritual Magic.
BoEM 1-3: pretty much everything.
BoHM: pretty much everything except that absolutely ludicrous Hallowed Mage. Gack.
Airships: for Halruaa and Nimbral.
CC1, CC2, ToH, RL: DoD, Nightmares & Dreams, Jade Dragons & Hungry Ghosts for monsters.
All Necromancer Games and Malhavoc adventures, plus some from Monkey God and Kenzer.
All Rokugan books for my version of Kara-Tur.
Gladiator (by Mongoose) to cover the South's gladiator arenas.
Guilds & Adventurers (by MEG) to cover some of the merchant aspects of my campaign.
Dragon Mag and Dungeon Mag.
Everything Freeport.
Some SL city books: Mithril, Hallowfaust, Shelzar to cover some cities in the South.
Kalamar city book: Geanvenue (also to be put in the South).
Some other (less impressive) books I might have forgot.
Edit: stupid smiley removed...

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