Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What spells should a god have?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dave2008" data-source="post: 7838247" data-attributes="member: 83242"><p>I understand that viewpoint, but it is not what I am going for. I think your viewpoint, while completely reasonable and justified, is not what I am going for in my project.</p><p></p><p> There is no god of Matter. In fact, things being a god of something is a mortal conception. The gods themselves don't think of themselves this way. They have Authority over a certain aspect of reality, but that is not the sum-total of what they are.</p><p></p><p> Not really, but I get your point. The response to my question is heavily dependent on a person's definition of what a 'god' is. That was on purpose so I can get the most diverse feedback. I didn't want to constrain responses with my definition of deities in the OP.</p><p></p><p></p><p></p><p> No argument from me. However, my approach is the myths about gods - are indeed myths. Mortals surround themselves with myths and rumors about deities and most of these are false. It is helpful to also remember that RL myths change over time and location. Heck, RA was the one and only deity in Egypt for a brief time. A similar thing happened with Zeus overtime as well.</p><p></p><p>However, to go back to your Iliad example, when Aphrodite and Ares were on the battlefield that would have only been an aspect of the deity. In fact, i am developing a mode of playing gods where you can intervene in the lives of mortals through your aspect.</p><p></p><p></p><p>Actually, the way I am handling it is deities (demigods, lesser, intermediate, & greater gods) are a type of Immortal (not immortal). Eventually I hope to have guidelines for other Immortals too, but I wanted to start with gods. I think that is a reasonable thought and I do worry I am giving them to much (and it is feeling to complex for 5e as well). However, this questions about the spells is really just flavor text for how a deity interacts with mortals. These spells are irrelevant for anything above a demigod. Mortals are not a challenge for gods (just like mortals are not threat to marvels Thor) the adventures will need to be more "epic."</p><p></p><p>I</p></blockquote><p></p>
[QUOTE="dave2008, post: 7838247, member: 83242"] I understand that viewpoint, but it is not what I am going for. I think your viewpoint, while completely reasonable and justified, is not what I am going for in my project. There is no god of Matter. In fact, things being a god of something is a mortal conception. The gods themselves don't think of themselves this way. They have Authority over a certain aspect of reality, but that is not the sum-total of what they are. Not really, but I get your point. The response to my question is heavily dependent on a person's definition of what a 'god' is. That was on purpose so I can get the most diverse feedback. I didn't want to constrain responses with my definition of deities in the OP. No argument from me. However, my approach is the myths about gods - are indeed myths. Mortals surround themselves with myths and rumors about deities and most of these are false. It is helpful to also remember that RL myths change over time and location. Heck, RA was the one and only deity in Egypt for a brief time. A similar thing happened with Zeus overtime as well. However, to go back to your Iliad example, when Aphrodite and Ares were on the battlefield that would have only been an aspect of the deity. In fact, i am developing a mode of playing gods where you can intervene in the lives of mortals through your aspect. Actually, the way I am handling it is deities (demigods, lesser, intermediate, & greater gods) are a type of Immortal (not immortal). Eventually I hope to have guidelines for other Immortals too, but I wanted to start with gods. I think that is a reasonable thought and I do worry I am giving them to much (and it is feeling to complex for 5e as well). However, this questions about the spells is really just flavor text for how a deity interacts with mortals. These spells are irrelevant for anything above a demigod. Mortals are not a challenge for gods (just like mortals are not threat to marvels Thor) the adventures will need to be more "epic." I [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What spells should a god have?
Top