dave2008
Legend
So I've been working on a supplement to convert The Immortal Rules from BECMI (and some Deities & Demigods and Legends & Lore) to 5e and I've run into a bit of writer's block. I am giving deities some base-level innate casting. Spells all deities should have. Spells that mimic basic abilities we think gods should have. I am having a hard time deciding what spells say "god" without stepping on the toes of specific gods too much.
So, what spells do you think a:
Demigod should have?
Lesser god should have?
Intermediate god should have?
Greater god should have?
EDIT: I have clarified this a few times, so I thought i should put it in the OP: a god (in this system) can cast any spell at will, but it has a cost. I am interested in some innate spells that would have no cost, but are iconic, in a generic sense, to deities. What spells does any god need to be a god?
So, what spells do you think a:
Demigod should have?
Lesser god should have?
Intermediate god should have?
Greater god should have?
EDIT: I have clarified this a few times, so I thought i should put it in the OP: a god (in this system) can cast any spell at will, but it has a cost. I am interested in some innate spells that would have no cost, but are iconic, in a generic sense, to deities. What spells does any god need to be a god?
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